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flowtron
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tag AC v1101
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/tags/v01_10_01@5592 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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ac/README.html

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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<!--
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redirect html file to make sure the XML documentation gets opened with the default browser
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-->
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<html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en">
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<head>
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<title>AssaultCube v1.1 [alpha]</title>
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<!-- release notes: 2010 JUL 18/19 - alpha package - Work In Progress - considered unstable -->
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<meta http-equiv="content-type" content="application/xhtml+xml;charset=utf-8" />
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<meta http-equiv="refresh" content="0; url=docs/README.html" />
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<style type="text/css">
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body
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{
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background-color: #343434;
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}
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</style>
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</head>
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<body>
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</body>
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</html>

ac/ac_client.pdb

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ac/ac_server.pdb

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ac/assaultcube.bat

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bin_win32\ac_client.exe --init %1 %2 %3 %4 %5
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pause

ac/assaultcube.sh

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#!/bin/sh
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# CUBE_DIR should refer to the directory in which Cube is placed.
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#CUBE_DIR=~/cube
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#CUBE_DIR=/usr/local/cube
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#CUBE_DIR=./
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CUBE_DIR=$(dirname $(readlink -f "${0}"))
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# CUBE_OPTIONS contains any command line options you would like to start Cube with.
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#CUBE_OPTIONS="-f"
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CUBE_OPTIONS="--home=${HOME}/.assaultcube_v1.1 --init"
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# SYSTEM_NAME should be set to the name of your operating system.
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#SYSTEM_NAME=Linux
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SYSTEM_NAME=`uname -s`
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# MACHINE_NAME should be set to the name of your processor.
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#MACHINE_NAME=i686
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MACHINE_NAME=`uname -m`
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case ${SYSTEM_NAME} in
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Linux)
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SYSTEM_NAME=linux_
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;;
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*)
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SYSTEM_NAME=unknown_
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;;
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esac
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case ${MACHINE_NAME} in
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i486|i586|i686)
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MACHINE_NAME=
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;;
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x86_64)
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MACHINE_NAME=64_
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;;
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*)
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if [ ${SYSTEM_NAME} != native_ ]
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then
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SYSTEM_NAME=native_
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fi
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MACHINE_NAME=
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;;
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esac
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if [ -x ${CUBE_DIR}/bin_unix/native_client ]
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then
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SYSTEM_NAME=native_
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MACHINE_NAME=
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fi
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if [ -x ${CUBE_DIR}/bin_unix/${SYSTEM_NAME}${MACHINE_NAME}client ]
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then
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cd ${CUBE_DIR}
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exec ${CUBE_DIR}/bin_unix/${SYSTEM_NAME}${MACHINE_NAME}client ${CUBE_OPTIONS} "$@"
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else
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echo "Your platform does not have a pre-compiled Cube client."
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echo "Please follow the following steps to build a native client:"
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echo "1) Ensure you have the SDL, SDL-image, OpenAL, and OpenGL libraries installed."
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echo "2) Change directory to source/src/ and type \"make install\"."
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echo "3) If the build succeeds, return to this directory and run this script again."
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exit 1
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fi
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ac/assaultcube_release.bat

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bin_win32\ac_client.exe --home="?MYDOCUMENTS?\AssaultCube_v1.1" --init %1 %2 %3 %4 %5
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pause

ac/bin_unix/linux_64_client

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ac/bin_unix/linux_64_server

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ac/bin_unix/linux_client

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ac/bin_unix/linux_server

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