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package.json
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{
"name": "orient-mesh-global",
"version": "2.0.0",
"description": "Globally orient mesh using raytracing heuristics",
"main": "index.js",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1"
},
"repository": {
"type": "git",
"url": "git+https://github.com/ataber/orient-mesh-global.git"
},
"keywords": [
"orient",
"mesh",
"global",
"raytracing",
"topological",
"invariant",
"heuristic",
"orientation"
],
"author": "Andrew Taber <[email protected]> (http://taber.space)",
"license": "MIT",
"bugs": {
"url": "https://github.com/ataber/orient-mesh-global/issues"
},
"homepage": "https://github.com/ataber/orient-mesh-global#readme",
"dependencies": {
"consistently-orient": "^1.0.3",
"gl-vec3": "^1.0.3",
"manifold-patches": "^1.0.0",
"mesh-mass": "^1.0.0",
"pick-point-in-triangle": "^1.0.1",
"pick-point-on-sphere": "^1.0.0",
"ray-triangle-intersection": "github:ataber/ray-triangle-intersection"
},
"devDependencies": {
"bunny": "^1.0.1",
"gl-wireframe": "^1.0.1",
"mesh-simplify": "^2.0.0",
"normals": "^1.1.0",
"regl": "^1.3.0",
"regl-camera": "^2.1.1",
"snowden": "^1.0.1"
}
}