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Copy pathLootSpec_Switcher.lua
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LootSpec_Switcher.lua
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--[[
Copyright (c) 2013 Bastien Clément
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
]]
local size, space = 28, 5
local anchor = CreateFrame("Frame", "LootSpecSwitcher", UIParent)
local buttons = {}
anchor:SetPoint("CENTER", 0, 0)
local backdrop = {
bgFile = "Interface\\BUTTONS\\WHITE8X8",
edgeFile = "",
tile = false, tileSize = 0, edgeSize = 1,
insets = { left = 0, right = 0, top = 0, bottom = 0 }
}
anchor:SetBackdrop(backdrop)
anchor:SetBackdropColor(0, 0, 0, 0)
local function OnDragStart()
anchor:StartMoving()
end
local function OnDragStop()
anchor:StopMovingOrSizing()
end
anchor:SetClampedToScreen(true)
anchor:SetMovable(true)
anchor:RegisterForDrag("LeftButton")
anchor:SetScript("OnDragStart", OnDragStart)
anchor:SetScript("OnDragStop", OnDragStop)
anchor:EnableMouse(false)
local function ButtonHandler(id)
return function()
if GetLootSpecialization() == id then
SetLootSpecialization(0)
else
SetLootSpecialization(id)
end
end
end
local function Init()
local numSpecs = GetNumSpecializations()
anchor:SetSize((size * numSpecs) + (space * (numSpecs + 1)), size + (space * 2))
for i = 1, numSpecs do
local id, _, _, icon = GetSpecializationInfo(i)
local button = CreateFrame("Button", nil, anchor)
button:SetSize(size, size)
button:SetPoint("CENTER", anchor, "BOTTOMLEFT", ((i - 1) * (size + space)) + (size / 2) + space, (size / 2) + space)
button:SetScript("OnClick", ButtonHandler(id))
local tex = button:CreateTexture()
tex:SetAllPoints()
tex:SetTexture(icon)
button.tex = tex
buttons[id] = button
end
end
function UpdateButtons(_, ev)
if ev == "PLAYER_ENTERING_WORLD" and Init then
Init()
Init = nil
end
local current = GetLootSpecialization()
for id, button in pairs(buttons) do
if current == 0 or id == current then
button.tex:SetAlpha(1)
else
button.tex:SetAlpha(0.5)
end
end
end
anchor:RegisterEvent("PLAYER_ENTERING_WORLD")
anchor:RegisterEvent("PLAYER_LOOT_SPEC_UPDATED")
anchor:SetScript("OnEvent", UpdateButtons)
local locked = true
local function SlashHandler()
if locked then
anchor:SetBackdropColor(0, 0, 0, 0.6)
anchor:EnableMouse(true)
else
anchor:SetBackdropColor(0, 0, 0, 0)
anchor:EnableMouse(false)
end
locked = not locked
end
SlashCmdList.LSS = SlashHandler
SLASH_LSS1 = "/lss"