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XSRDice.h
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//
// XSRDice.h
// XSRDice
//
// Created by Adam Brown on 11/20/07.
//
//
// Copyright © 2008 Adam Brown (Dicebag Games). All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY DICEBAG GAMES ``AS IS'' AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE SHIIRA PROJECT OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
// THE POSSIBILITY OF SUCH DAMAGE.
//
//
#import <Cocoa/Cocoa.h>
@interface XSRDice : NSObject {
NSInteger dieRoll;
NSInteger dicePool;
NSInteger hits;
NSInteger glitchCounter;
NSMutableArray *diceRolls;
NSString *defaultTest;
NSInteger basicRuleOfSix;
NSCalendarDate *rollDate;
IBOutlet NSTextField *basicDicePool;
IBOutlet NSTextField *advancedAttributePool;
IBOutlet NSTextField *advancedSkillPool;
IBOutlet NSTextField *advancedEdgePool;
IBOutlet NSTextField *advancedModifierPool;
IBOutlet NSTextView *outputTextView;
IBOutlet NSTabView *tabView;
}
- (id)init;
- (void)rollDice;
@property NSInteger dieRoll;
@property NSInteger dicePool;
@property NSInteger hits;
@property NSInteger glitchCounter;
@property (retain) NSMutableArray *diceRolls;
@property (retain) NSString *defaultTest;
- (IBAction)rollBasic:(id)sender;
- (IBAction)rollAdvanced:(id)sender;
- (IBAction)reRollAddEdge:(id)sender;
- (IBAction)reRollMissed:(id)sender;
- (IBAction)basicRuleOfSix:(id)sender;
@end