diff --git a/CHANGELOG.md b/CHANGELOG.md index 3ca864170e..a6b7e31311 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -13,16 +13,6 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 ### Changed -### Fixed - -## [3.18.2] - 2023-10-09 - -### Added - -### Removed - -### Changed - ### Fixed - Save the redundant audio worker code during build time so that the worker code stays intact and is able to be loaded diff --git a/README.md b/README.md index 1c11f99462..87aca4fe7f 100644 --- a/README.md +++ b/README.md @@ -1217,7 +1217,7 @@ meetingSession.audioVideo.setContentAudioProfile(AudioProfile.fullbandMusicStere **Use case 35.** Redundant Audio -Starting from version 3.18.1, the SDK starts sending redundant audio data to our servers on detecting packet loss +Starting from version 3.18.2, the SDK starts sending redundant audio data to our servers on detecting packet loss to help reduce its effect on audio quality. Redundant audio packets are only sent out for packets containing active audio, ie, speech or music. This may increase the bandwidth consumed by audio to up to 3 times the normal amount depending on the amount of packet loss detected. The SDK will automatically stop sending redundant data if it hasn't diff --git a/demos/browser/package-lock.json b/demos/browser/package-lock.json index 1eb475a4bf..44329dc167 100644 --- a/demos/browser/package-lock.json +++ b/demos/browser/package-lock.json @@ -42,7 +42,7 @@ } }, "../..": { - "version": "3.18.1", + "version": "3.18.2", "license": "Apache-2.0", "dependencies": { "@aws-crypto/sha256-js": "^2.0.1", diff --git a/docs/index.html b/docs/index.html index db04fa86c8..1c7a3040df 100644 --- a/docs/index.html +++ b/docs/index.html @@ -1166,7 +1166,7 @@

Selecting an audio profile

meetingSession.audioVideo.setContentAudioProfile(AudioProfile.fullbandMusicStereo());
 

Use case 35. Redundant Audio

-

Starting from version 3.18.1, the SDK starts sending redundant audio data to our servers on detecting packet loss +

Starting from version 3.18.2, the SDK starts sending redundant audio data to our servers on detecting packet loss to help reduce its effect on audio quality. Redundant audio packets are only sent out for packets containing active audio, ie, speech or music. This may increase the bandwidth consumed by audio to up to 3 times the normal amount depending on the amount of packet loss detected. The SDK will automatically stop sending redundant data if it hasn't