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Jose Gomez de Lara
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console/game/advertising/interstitial/index.md

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## Create Interstitial
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1. Click on **Create interstitial**
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2. An Create new interstitial form will appear with the following fields:
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2. A Create new interstitial form will appear with the following fields:
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- **Name** Name of the new interstitial. This is mandatory
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- **Provider** Dropdown for selecting the Ad Network provider
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- **Enabled** Check for enabling the interstitial
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- **Start Date** Insterstitial Start Date
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- **End Date** Insterstitial End Date
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- **Priority** Instertitial priority
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- **Priority** Instertitial priority over other interstitials
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- **Platforms** Different platforms and version ranges where the interstitial will be included
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- **Rule groups** Move the rule groups to the Selected panel for filtering the interstitial by available Rule groups
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- **Triggers** Triggers can be added by clicking on **Add Trigger** button and selecting an event from the dropdown and a condition
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- **Conditions** Conditions can be added by clicking on **Add Condition** and selecting the different parameters for the condition
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3. Click on **Save** to store the changes
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On the right side of the screen you can see the insterstitial performance for last week
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On the right side of the screen you can see the insterstitial performance for the last week
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## Edit Interstitial
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1. Click on **Edit interstitial** ![pencil](https://github.com/azerion/gamedock-sdk/raw/master/docs/console/_images/pencil.png) button on the selected row
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## Remove Interstitial
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1. Click on **Remove Interstitial** ![trash](https://github.com/azerion/gamedock-sdk/raw/master/docs/console/_images/trash.png) button
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2. You will be prompted to verify your action
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This action will delete the Interstitial.
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This action will delete the Interstitial and it is also irreversible.

console/game/promotion/promotion/index.md

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# Promotions
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On this page you see a list of campaign Promotions that are existing.
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On this page you see a list of existing campaign Promotions
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## Content
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- [Table listing](#table-listing)

console/game/splashscreen/campaign/index.md

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## Create Campaign
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1. Click on **Create campaign**
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2. An Create new campaign form will appear with the following fields:
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2. A Create new campaign form will appear with the following fields:
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- **Name** Name of the new campaign. This is mandatory
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- **Enabled** Check for enabling the campaign
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- **Creative** The Creative template the campaign will use
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- **Start Date** Campaign Start Date
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- **End Date** Campaign End Date
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-***Check for UTC*** - Note that you can set in the dropdown the send parameter to use user's local time or UTC time
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- **Delay** Splashscreen from the campaign will not be shown for this period
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- **Delay** Splashscreen from the campaign will not be shown for this period. This is the delay the server will take to resend the splashscreen
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- **Delay unit** The time unit for the delay. This can range from second to month
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-***Show on game demand*** - Note that you can set in the dropdown if the campaign will be shown immidiately or on game demand
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- **Priority** Set the priority whenever multiple splashscreens are triggered at the same time

console/game/splashscreen/creative/index.md

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## Create creative
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1. Click on **Create creative**
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2. An Create creative modal will appear with the following fields:
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2. A Create creative modal will appear with the following fields:
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- **Name** Name of the new creative
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- **Template** Dropdown to select the template for the Creative
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3. Click on **Save** to store the changes and optionally select the **Create another** checkbox in order to create another creative

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