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c_client_entity.md

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🚑 c_client_entity

Example:

local local_player = engine.get_local_player()
local local_player_alive = local_player:get_netvar_int("m_lifeState") ~= 0

Table:

Function Parameter Return Type Description
get_netvar_int string var int
get_netvar_float string var float
get_netvar_bool string var bool
get_netvar_string string var string
get_netvar_c_vector3d string var [`c_vector3d`](c\_vector3d.md)
get_netvar_handle string var c_base_handle
set_netvar_int (string var, int value) void
set_netvar_float (string var, float value) void
set_netvar_bool (string var, bool value) void
set_netvar_string (string var, string value) void
set_netvar_c_vector3d (string var, c_vector3d value) void
is_dormant void bool
get_class_id void int
get_class_name void string
is_player void bool
is_weapon void bool
get_render_origin void c_vector3d``
get_index void int