general.log(std::string text)
void
general.log_notify(std::string text)
void
general.log_to_console(std::string text)
void
general.log_to_console_colored(std::string text, float_red, float_green, float_blue, float_alpha)
void
general.ticks_to_time(int)
float
general.time_to_ticks(float)
int
general.get_convar(std::string var)
convar
general.get_smooth_colors()
color
general.is_active_app()
bool
general.is_chat_open()
bool
general.is_in_thirdperson()
bool
general.get_lerp()
float
general.play_sound(
sounds
sound, volume)
void
Name | Type |
---|---|
volume | float |
general.play_custom_sound(std::string sound_file, volume)
void
general.is_key_pressed(int button)
bool
general.is_key_active(int button, int mode)
bool
general.override_clantag()
void
general.set_mouse_cursor_visible(bool visible)
void
general.get_mouse_cursor_position()
c_vector2d
general.create_interface(std::string module_name, std::string interace)
void*
general.force_mouse_cursor(bool force)
void
general.disable_keyboard_inputs(bool disable)
void