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Diff for: README.md

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rifk7 is a very good cheat for Antiaim and Ragebot, with a team that can provide quick help and a great forum environment
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{% hint style="info" %}
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Lua version: latest ( 5.4.4 )
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Lua version: ~~latest ( 5.4.4 )~~ LuaJIT
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{% endhint %}
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## Getting Started
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* Bit32
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* Table
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* Package
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* FFI (FFI with limitations)
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{% endtab %}
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{% endtabs %}
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Diff for: SUMMARY.md

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* [🖼 textures](documentation/enumerations/textures.md)
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* [✏ fonts](documentation/enumerations/fonts.md)
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* [🏁 font\_ranges](documentation/enumerations/font\_ranges.md)
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* [🧑🦽 move\_type](documentation/enumerations/move\_type.md)
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* [📜 font\_flags](documentation/enumerations/font\_flags.md)
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* [Variables](documentation/variables/README.md)
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* [❄ general](documentation/variables/general.md)

Diff for: documentation/class/c_base_entity.md

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| Name | function parameter | Return type | Description |
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| ------------------ | ------------------------------------------------------------------------------------------------- | ----------------------------- | ----------- |
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| get\_move\_type | move\_types type | bool | |
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| get\_team | | int | |
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| get\_origin | | [c\_vector3d](c\_vector3d.md) | |
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| get\_mins | | [c\_vector3d](c\_vector3d.md) | |

Diff for: documentation/class/c_lua_menu_item.md

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| set\_int | int value | void | |
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| get\_color | | c\_color | |
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| set\_color | float(r, g, b, a) | void | |
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| get\_c\_color | c\_color color | void | |
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| get\_c\_color | | c\_color | |
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| set\_c\_color | c\_color color | void | |
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| get\_multiselection\_item | int slot | bool | |
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| set\_multiselection\_item | int slot, bool value | void | |
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| is\_keybind\_active | | bool | |

Diff for: documentation/class/player_info.md

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| Name | Return type | Description |
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| -------------- | ----------- | -------------------------- |
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| uid | int | Return userid |
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| userid | int | Return userid |
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| is\_fakeplayer | bool | Return true if it is a bot |
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| name | std::string | |
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| is\_hltv | bool | |
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| steamid | int | |

Diff for: documentation/enumerations/move_type.md

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# 🧑🦽 move\_type
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{% tabs %}
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{% tab title="Function:" %}
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`none`
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`isometric`
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`walk`
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`step`
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`fly`
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`flygravity`
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`vphysics`
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`push`
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`noclip`
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`ladder`
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`observer`
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`custom`
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{% endtab %}
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{% endtabs %}

Diff for: documentation/variables/engine.md

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`engine.get_player_for_uid(index):` <mark style="color:purple;">`int`</mark>
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| Name | Type |
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| ----- | ---- |
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| index | int |
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| Name | Type |
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| ------ | ---- |
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| userid | int |
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### get\_max\_players
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Diff for: documentation/variables/general.md

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`general.log(std::string text)` <mark style="color:purple;">`void`</mark>
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### log\_notify
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`general.log_notify(std::string text)` <mark style="color:purple;">`void`</mark>
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### log\_to\_console
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`general.log_to_console(std::string text)` <mark style="color:purple;">`void`</mark>
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### time\_to\_ticks
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`general.time_to_ticks(float)` <mark style="color:purple;">`void`</mark>
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`general.time_to_ticks(float)` <mark style="color:purple;">`int`</mark>
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### get\_convar
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### get\_mouse\_cursor\_position
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`general.get_mouse_cursor_position()` <mark style="color:purple;">`c_vector2d`</mark>
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### create\_interface
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`general.create_interface(std::string module_name, std::string interace)` <mark style="color:purple;">`void*`</mark>

Diff for: documentation/variables/menu.md

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`menu.get_username():` <mark style="color:purple;">`string`</mark>
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### get\_smooth\_colors
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`menu.get_smooth_colors():` <mark style="color:purple;">`color`</mark>
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### get
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`menu.get(int index):` <mark style="color:purple;">`c_lua_menu_item`</mark>
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`menu.add_slider(std::string name, float default_value, float min, float max):` <mark style="color:purple;">`int`</mark>
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### add\_combo
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`menu.add_combo(std::string name, int default_value, std::string items)` <mark style="color:purple;">`int`</mark>
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### add\_keybind
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`menu.add_keybind(std::string name, int default_button, int mode, int keybind_options):` <mark style="color:purple;">`int`</mark>

Diff for: documentation/variables/ragebot.md

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### force\_teleport
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`ragebot.force_teleport():` <mark style="color:purple;">`void`</mark>
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### tick\_should\_be\_hidden
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`ragebot.tick_should_be_hidden():` <mark style="color:purple;">`bool`</mark>

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