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Diff for: SUMMARY.md

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* [👩👧👦 c\_base\_entity](documentation/class/c\_base\_entity.md)
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* [🏸 c\_cs\_player](documentation/class/c\_cs\_player.md)
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* [🛡 c\_base\_attributable\_item](documentation/class/c\_base\_attributable\_item.md)
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* [📇 c\_convar](documentation/class/c\_convar.md)
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* [📇 convar](documentation/class/convar.md)
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* [🤷♀ c\_base\_combat\_weapon](documentation/class/c\_base\_combat\_weapon.md)
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* [🖥 c\_material](documentation/class/c\_material.md)
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* [☺ c\_material\_var](documentation/class/c\_material\_var.md)
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Diff for: documentation/variables/antiaim.md

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`antiaim.override_desync(angle):` <mark style="color:purple;">`void`</mark>
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Override Desync limit
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Override desync yaw
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If the value is 0, then he will cancel the override
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`antiaim.override_pitch(angle):` <mark style="color:purple;">`void`</mark>
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Override Pitch
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Override pitch
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`antiaim.override_roll(angle):` <mark style="color:purple;">`void`</mark>
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Override Roll, Need to enable "enable lean"
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Override roll, Need to enable "enable lean"
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If the value is 0, then he will cancel the override
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Diff for: documentation/variables/menu.md

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`menu.set_combo(std::string name, int):` <mark style="color:purple;">`void`</mark>
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{% embed url="https://learn.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes" %}
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Keybinds key code
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{% endembed %}
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### add\_keybind
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`menu.add_keybind(std::string name, default_button, mode, keybind_options):` <mark style="color:purple;">`void`</mark>

Diff for: documentation/variables/menu_ragebot.md

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menu\_ragebot.set\_minimum\_hitchance(0, 100) --for setting the scar hitchance to 100
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{% endtab %}
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{% endtabs %}
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## Table:
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{% tabs %}
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{% tab title="Get" %}
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* get\_visible\_damage
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* get\_fakeping
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* get\_head\_scale
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* get\_quickpeek
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* get\_teleport
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* get\_override\_damage
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* get\_early\_autostop
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* get\_autoscope
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* get\_pedalowalk
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* get\_roll\_safepoints
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* get\_force\_baim
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* get\_fake\_duck
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* get\_double\_tap\_key
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* get\_body\_scale
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* get\_unsafe\_extrapolation
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* get\_recharge\_delay
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* get\_minimum\_hitchance
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* get\_ignore\_legs
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* get\_doubletap
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* get\_no\_recharge\_on\_packet\_loss
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* get\_damage\_override
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* get\_autowall\_damage
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* get\_enable
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{% endtab %}
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{% tab title="Set" %}
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* set\_ignore\_legs
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* set\_override\_damage
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* set\_autoscope
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* set\_fakeping
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* set\_head\_scale
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* set\_visible\_damage
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* set\_minimum\_hitchance
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* set\_roll\_safepoints
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* set\_doubletap
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* set\_body\_scale
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* set\_enable
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* set\_recharge\_delay
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* set\_unsafe\_extrapolation
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* set\_autowall\_damage
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* set\_early\_autostop
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* set\_no\_recharge\_on\_packet\_loss
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{% endtab %}
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{% endtabs %}
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##

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