@@ -13,7 +13,6 @@ return {
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{ t = " Descent Dist." , x = 10 , y = 46 , to = SMLSIZE },
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{ t = " Ground Speed" , x = 10 , y = 56 , to = SMLSIZE },
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-
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{ t = " Sanity Ch." , x = 125 , y = 16 , to = SMLSIZE },
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{ t = " Throttle" , x = 125 , y = 26 , to = SMLSIZE },
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{ t = " Min" , x = 128 , y = 36 , to = SMLSIZE },
@@ -26,11 +25,11 @@ return {
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{ x = 75 , y = 26 , min = 0 , max = 200 , vals = { 1 , 2 }, to = SMLSIZE },
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{ x = 75 , y = 36 , min = 20 , max = 100 , vals = { 3 , 4 }, to = SMLSIZE },
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{ x = 75 , y = 46 , min = 30 , max = 500 , vals = { 5 , 6 }, to = SMLSIZE },
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- { x = 75 , y = 56 , min = 30 , max = 3000 , vals = { 13 , 14 }, to = SMLSIZE },
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+ { x = 75 , y = 56 , min = 30 , max = 3000 , vals = { 7 , 8 }, to = SMLSIZE },
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{ x = 180 , y = 16 , min = 0 , max = 2 , vals = { 15 }, to = SMLSIZE ,table = { [0 ]= " OFF" ," ON" ," FS_ONLY" }},
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- { x = 150 , y = 36 , min = 1000 , max = 2000 , vals = { 7 , 8 }, to = SMLSIZE },
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- { x = 150 , y = 46 , min = 1000 , max = 2000 , vals = { 9 , 10 }, to = SMLSIZE },
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+ { x = 150 , y = 36 , min = 1000 , max = 2000 , vals = { 9 , 10 }, to = SMLSIZE },
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+ { x = 150 , y = 46 , min = 1000 , max = 2000 , vals = { 13 , 14 }, to = SMLSIZE },
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{ x = 150 , y = 56 , min = 1000 , max = 2000 , vals = { 11 ,12 }, to = SMLSIZE },
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},
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