🚀 Final Push to the Finish Line: Recoil Engine 2025.06 Release #2812
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https://github.com/beyond-all-reason/RecoilEngine/releases/tag/2025.06.19 is the next RC.
Bug Fixes:
The full list with commits content is here: 2025.06.18...2025.06.19 |
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Recoil Engine Updates: 2025.06.19 → 2025.06.20🐛 Bug FixesFixed Linux exit crash - Moved minimap render buffers from ZipArchive safety improvement - Added error checking for Defensive dt handling in LuaUI - Added fallback to Matrix tolerance adjustments - Increased tolerance thresholds in Headless fix - Added guard in ArchiveScanner cache fix (ported from RecoilEngine) - Now properly clears https://github.com/beyond-all-reason/RecoilEngine/releases/tag/2025.06.20 |
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2025.06.21 will hopefully be the final release in the 2025.06 branch. I’ve already marked it as the next stable. If any minor issues still show up, we’ll address them in the 2026.06 branch, which we’ve also decided to stabilize a bit earlier than usual. Big congratulations to everyone involved - and especially to the engine dev team for all the work that went into this! |
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The 2025.06 release branch of Recoil Engine is hopefully entering its final stage. From here, the focus is on testing, fixing bugs, and getting everything ready to publish.
We’re aiming to wrap up validation soon so this release can go out smooth and stable. If you’re testing or reviewing changes, now’s the time to flag anything that still needs attention.
Thanks to everyone who’s been pushing this along - we’re almost there.
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