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This repository was archived by the owner on Aug 20, 2024. It is now read-only.
Copy file name to clipboardExpand all lines: CHANGELOG.md
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We use [Semantic Versioning 2.0.0](https://semver.org/spec/v2.0.0.html) which is the undoubtedly best format for version formatting, please use it for your own projects.
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## 5.0.5
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```diff
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+ Added jump throw aliases, bound to "A" key by default
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+ Added voice_vox "0" to audio.cfg
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+ Added cl_sniper_auto_rezoom, cl_mouselook, cl_inventory_radial_immediate_select, cl_inventory_radial_tap_to_cycle, and cl_buywheel_nonumberpurchasing (all true) to controls.cfg
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+ Added ui_mainmenu_bkgnd_movie_1016BB11 "de_vertigo" to ui.cfg
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+ Added skill_container.cfg, skill1.cfg, skill2.cfg, and skill3.cfg to assist in force-enabling some convars on main menu load/server join.
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+ Added host_timescale "1" to misc.cfg
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+ Added mat_fullbright "0" and mat_disable_normal_mapping "false" to visuals.cfg so it's reset if skill*.cfg's set it for the main menu and the next server joined wasn't an online one.
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+ Added contact info to the top of the README
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* Reordered some convars
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```
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## 5.0.4
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```diff
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+ Added "il" and "gl" aliases to quickly paste in inspect link IDs and gen codes through console
Copy file name to clipboardExpand all lines: README.md
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This is the config I use whenever I play CS2, changing game settings and console variables to match my personal preferences, make quality-of-life changes, and tweaking values for subtle competitive advantages.
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**If you have any questions, feel free to add me as a friend on Discord, [@femboyfin](https://discord.com/users/386945522608373785) or join my personal server, https://discord.com/invite/tcrB28MWk8. I'm always more than happy to help answer questions or help you troubleshoot, but don't expect me to spoonfeed/do *everything* for you.**
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## What is a `.cfg` file?
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There are official Valve docs [here](https://developer.valvesoftware.com/wiki/CFG), but in short; it's a text file with a long list of console commands, typically with some blank lines for organisation and some comments that are ignored by the game but help humans understand what different parts of the `.cfg` file are for.
snd_mute_mvp_music_live_players "true"; // If set, MVP music is muted if players from both teams are still alive.
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voice_always_sample_mic "true"; // For systems experiencing a hang/stall when using voice chat.
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voice_test_log_send "true";
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voice_threshold "0";
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voice_loopback "true";
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bot_chatter "off"; // Control how bots talk. Allowed values: 'off', 'radio', 'minimal', or 'normal'.
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voice_threshold "0"; // 0 0
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voice_vox "0"; // Voice chat uses a vox-style always on
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// snd_mix_async "true"; // [developmentonly] 0: Synchronous sound mixing (for CPUs with very few threads) 1: Asynchronous sound mixing (for CPUs with many threads)
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// For snd_spatialize_lerp:
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// - 0% - Physically Accurate (default): Physically modeled sound panning behavior most accurately reflecting the emitter position.
Copy file name to clipboardExpand all lines: config/primary/controls.cfg
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echoln "[controls.cfg] {1} Changing mouse and sensitivity settings";
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zoom_sensitivity_ratio "0.818933027098955175"; // Additional mouse sensitivity scale factor applied when FOV is zoomed in. See https://www.reddit.com/r/GlobalOffensive/comments/43urd4
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cl_sniper_delay_unscope "false"; // 0: Instantly unscope on fire 1: Delay visual unscope after firing
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cl_sniper_auto_rezoom "true"; // Auto-rezoom snipers after a shot
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cl_debounce_zoom "false"; // Whether or not to disable holding secondary fire to cycle zoom levels
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sensitivity "3.181818"; // Mouse sensitivity.
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mouse_inverty "false"; // Reverse Mouse
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m_pitch "0.022"; // Mouse pitch factor (0.022 is default) - if you don't know what this is, don't mess with it.
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cl_mouselook "true" // Set to 1 to use mouse for look, 0 for keyboard look. Cannot be set while connected to a server.
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m_yaw "0.022"; // Mouse yaw factor (0.022 is default) - if you don't know what this is, don't mess with it.
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m_pitch "0.022"; // Mouse pitch factor (0.022 is default) - if you don't know what this is, don't mess with it.
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mouse_inverty "false"; // Reverse Mouse
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sensitivity "3.181818"; // Mouse sensitivity.
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// I recommend figuring out your eDPI and then changing your
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// mouse DPI to its highest and adjusting your sensitivity.
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// It's better for the game engine to get more precise data
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echoln "[controls.cfg] {2} Other controls";
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cl_scoreboard_mouse_enable_binding "+fin_desubtick_attack2"; // Name of the binding to enable mouse selection in the scoreboard
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cl_inventory_radial_immediate_select "true"; // In inventory selection radials. Select weapons the moment the cursor highlights them. Otherwise, only select the selected item on exit.
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cl_inventory_radial_tap_to_cycle "true"; // In inventory selection radials. Select weapons the moment the cursor highlights them. Otherwise, only select the selected item on exit.
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cl_buywheel_nonumberpurchasing "true"; // Set non-zero to prevent buy wheel from purchasing via number keys
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option_speed_method "false"; // Input toggle control
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option_duck_method "false"; // Input toggle control
Copy file name to clipboardExpand all lines: config/primary/init.cfg
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echoln "[init.cfg] {1} Initializing";
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hostname "Fin's CS2 Config 5.0.4 - github.com/bigfinfrank/cfg"; // Sets the server name shown in the scoreboard
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alias "fin_version""echoln 5.0.4"; // Sets version number to an alias (can be output with: "alias fin_version")
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hostname "Fin's CS2 Config 5.0.5 - github.com/bigfinfrank/cfg"; // Sets the server name shown in the scoreboard
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alias "fin_version""echoln 5.0.5"; // Sets version number to an alias (can be output with: "alias fin_version")
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sv_steamgroup "42297947"; // The ID of the steam group that this server belongs to. You can find your group's ID on the admin profile page in the steam community. (currently https://steamcommunity.com/groups/advancedcfg)
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cl_clanid "42297947"; // Current clan ID for name decoration
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