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pyGame.py
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import os
import time
import random
numberList = [1,2,3,4,5,6,7,8,9]
#Print the header
def printHeader():
print ("""
_____
/__ __\ 1 | 2 | 3
/ \ 4 | 5 | 6
| | 7 | 8 | 9
\_/
Play Tic-Tac-Toe...!
Your choices are defined, they must be from 1 to 9...!
""")
def playBoard(pboard):
print(pboard[1],'|',pboard[2],'|',pboard[3])
print('--+---+--')
print(pboard[4],'|',pboard[5],'|',pboard[6])
print('--+---+--')
print(pboard[7],'|',pboard[8],'|',pboard[9])
def inputPlayerLetter():
# Lets the player type which letter they want to be.
# Returns a list with the player’s letter as the first item, and the computer's letter as the second.
letter = ''
while not (letter == 'P1' or letter == 'P2'):
print('Do you want to be P1 or P2?')
letter = input().upper()
# the first element in the list is the player’s letter, the second is the computer's letter.
if letter == 'P1':
return ['P1', 'P2']
else:
return ['P2', 'P1']
def whoGoesFirst():
# Randomly choose the player who goes first.
if random.randint(0, 1) == 0:
return 'C'
else:
return 'P'
def isWin():
if ((board[1] + board[2] + board[3] == 15) or
(board[1] + board[4] + board[7] == 15) or
(board[2] + board[5] + board[7] == 15) or
(board[3] + board[6] + board[9] == 15) or
(board[1] + board[5] + board[9] == 15) or
(board[7] + board[5] + board[3] == 15) or
(board[4] + board[5] + board[6] == 15) or
(board[7] + board[8] + board[9] == 15)):
return True
else:
#print ("Player lost!")
return False
def getBoardCopy(board):
# Make a duplicate of the board list and return it the duplicate.
dupeBoard = []
for i in board:
dupeBoard.append(i)
return dupeBoard
def isBoardFull(board):
# Return True if every space on the board has been taken. Otherwise return False.
for i in range(1, 10):
if isSpace(board, i):
return False
return True
def playAgain():
# This function returns True if the player wants to play again, otherwise it returns False.
print('Do you want to play again? (yes or no)')
return input().lower().startswith('y')
def isSpace(board, pos):
return board[pos] == 0
def mMove(board, v, p):
board[p] = v
def isValue(board, value):
if value in board :
return False
else :
return True
def inputValue (board):
value = ' '
while value not in '1 3 5 7 9'.split() or not isValue(board, int(value)):
print ('Enter value (1-9) :')
value = input()
return int(value)
def getPlayerMove(board):
# Let the player type in their move.
move = ' '
while move not in '1 2 3 4 5 6 7 8 9'.split() or not isSpace(board, int(move)):
move = input()
return int(move)
def chooseRandomMoveFromList(board, movesList):
# Returns a valid move from the passed list on the passed board.
# Returns None if there is no valid move.
possibleMoves = []
for i in movesList:
if isSpace(board, i):
possibleMoves.append(i)
if len(possibleMoves) != 0:
return random.choice(possibleMoves)
else:
return None
def compPlay(board, p2Val):
for i in range(1, 10):
copy = getBoardCopy(board)
if isSpace(copy, i):
mMove(copy, p2Val, i)
if isWin():
return i
# Try to take one of the corners, if they are free.
move = chooseRandomMoveFromList(board, [1, 3, 7, 9])
if move != None:
return move
# Move on one of the sides.
return chooseRandomMoveFromList(board, [2, 4, 6, 8])
def valCp(board):
while True:
r = random.randrange(2, 10, 2)
if r not in board :
choice = r
break
return choice
while True:
board = ["", 0, 0, 0, 0, 0, 0, 0, 0, 0]
gamePlay = True
while gamePlay :
printHeader()
playBoard(board)
print(numberList)
p1Val = inputValue(board)
numberList = [ x for x in numberList if x != p1Val]
print ('Enter position (1-9) :')
p1Pos = getPlayerMove(board)
if isSpace(board, p1Pos):
mMove(board, p1Val ,p1Pos)
playBoard(board)
if isWin() :
print("Player Won !")
playBoard(board)
gamePlay = False
break
if isBoardFull(board):
playBoard(board)
print('The game is a tie !')
break
p2Val = valCp(board)
numberList = [ x for x in numberList if x != p2Val]
move = compPlay(board, p2Val)
mMove(board, p2Val, move)
if isWin() :
print("Computer Won !")
playBoard(board)
gamePlay = False
break
if isBoardFull(board):
playBoard(board)
print('The game is a tie !')
break
if not playAgain():
break