This repository has been archived by the owner on Jan 1, 2025. It is now read-only.
Releases: bl-sdk/PythonSDK
Releases · bl-sdk/PythonSDK
v0.4.3
Mod Menu Beta
I've recreated the SDK for 1.8.5, as well as re-written some functions for hook support. This should ensure that the mod menu loads properly for all people, as well as removing some various instabilities that were caused by invalid struct definitions.
Constructing Object Beta
Known bugs: Using a constructed object crashes for me every time. There might be some cases where it works, so I am still releasing this for if anyone wants to play around with it.
Example:
tree = bl2sdk.UObject.FindObjectsContaining("PlayerSkillTree ")[-1]
branch = tree.Branches[1]
definition = branch.Definition
obj = bl2sdk.ConstructObject(Class=definition.Class, InOuter=definition.Outer, SetFlags=1, Template=definition)