|
| 1 | +import { getPuzzle } from "../../utils"; |
| 2 | + |
| 3 | +const puzzleInput = getPuzzle(__dirname).trim(); |
| 4 | + |
| 5 | +const farm = puzzleInput.split("\n").map((row) => row.split("")); |
| 6 | + |
| 7 | +const FARM_HEIGHT = farm.length; |
| 8 | +const FARM_WIDTH = farm[0].length; |
| 9 | + |
| 10 | +type Coordinate = { x: number; y: number }; |
| 11 | + |
| 12 | +const directions = { |
| 13 | + UP: { x: 0, y: -1 }, |
| 14 | + RIGHT: { x: 1, y: 0 }, |
| 15 | + DOWN: { x: 0, y: 1 }, |
| 16 | + LEFT: { x: -1, y: 0 }, |
| 17 | +} satisfies Record<string, Coordinate>; |
| 18 | + |
| 19 | +const getCellKey = (cell: Coordinate) => `${cell.x},${cell.y}`; |
| 20 | + |
| 21 | +const getCellFromKey = (key: string) => { |
| 22 | + const [x, y] = key.split(",").map(Number); |
| 23 | + |
| 24 | + return { x, y }; |
| 25 | +}; |
| 26 | + |
| 27 | +const move = (cell: Coordinate, direction: Coordinate) => { |
| 28 | + return { x: cell.x + direction.x, y: cell.y + direction.y }; |
| 29 | +}; |
| 30 | + |
| 31 | +const getRegions = () => { |
| 32 | + const visited = new Set<string>(); |
| 33 | + const regions = new Map<string, { type: string; cells: Set<string> }>(); |
| 34 | + |
| 35 | + for (let y = 0; y < FARM_HEIGHT; y++) { |
| 36 | + for (let x = 0; x < FARM_WIDTH; x++) { |
| 37 | + const currentCellKey = getCellKey({ x, y }); |
| 38 | + if (visited.has(currentCellKey)) { |
| 39 | + continue; |
| 40 | + } |
| 41 | + |
| 42 | + const currentCell = farm[y][x]; |
| 43 | + |
| 44 | + regions.set(currentCellKey, { |
| 45 | + type: currentCell, |
| 46 | + cells: new Set([currentCellKey]), |
| 47 | + }); |
| 48 | + const cells = regions.get(currentCellKey).cells; |
| 49 | + |
| 50 | + const queue = [{ x, y }]; |
| 51 | + const visitedInner = new Set<string>(); |
| 52 | + |
| 53 | + while (queue.length) { |
| 54 | + const cell = queue.shift(); |
| 55 | + const cellKey = getCellKey(cell); |
| 56 | + |
| 57 | + if (visitedInner.has(cellKey)) { |
| 58 | + continue; |
| 59 | + } |
| 60 | + visitedInner.add(cellKey); |
| 61 | + |
| 62 | + for (const direction of Object.values(directions)) { |
| 63 | + const nextCell = move(cell, direction); |
| 64 | + const nextCellKey = getCellKey(nextCell); |
| 65 | + |
| 66 | + if (visitedInner.has(nextCellKey)) { |
| 67 | + continue; |
| 68 | + } |
| 69 | + |
| 70 | + if ( |
| 71 | + nextCell.x < 0 || |
| 72 | + nextCell.x >= FARM_WIDTH || |
| 73 | + nextCell.y < 0 || |
| 74 | + nextCell.y >= FARM_HEIGHT |
| 75 | + ) { |
| 76 | + continue; |
| 77 | + } |
| 78 | + |
| 79 | + const nextCellValue = farm[nextCell.y][nextCell.x]; |
| 80 | + |
| 81 | + if (nextCellValue === currentCell) { |
| 82 | + queue.push(nextCell); |
| 83 | + visited.add(nextCellKey); |
| 84 | + cells.add(nextCellKey); |
| 85 | + } |
| 86 | + } |
| 87 | + } |
| 88 | + } |
| 89 | + } |
| 90 | + |
| 91 | + return regions; |
| 92 | +}; |
| 93 | + |
| 94 | +// Part 1 |
| 95 | +(() => { |
| 96 | + console.time("part 1"); |
| 97 | + const regions = getRegions(); |
| 98 | + let totalPrice = 0; |
| 99 | + |
| 100 | + for (const [, region] of regions) { |
| 101 | + const area = region.cells.size; |
| 102 | + let perimeter = 0; |
| 103 | + |
| 104 | + for (const regionCellKey of region.cells) { |
| 105 | + const cell = getCellFromKey(regionCellKey); |
| 106 | + |
| 107 | + for (const direction of Object.values(directions)) { |
| 108 | + const neighbourCell = { |
| 109 | + x: cell.x + direction.x, |
| 110 | + y: cell.y + direction.y, |
| 111 | + }; |
| 112 | + |
| 113 | + if (farm?.[neighbourCell.y]?.[neighbourCell.x] !== region.type) { |
| 114 | + perimeter++; |
| 115 | + } |
| 116 | + } |
| 117 | + } |
| 118 | + |
| 119 | + totalPrice += area * perimeter; |
| 120 | + } |
| 121 | + |
| 122 | + console.log("part 1 totalPrice ::", totalPrice); |
| 123 | + console.timeEnd("part 1"); |
| 124 | +})(); |
| 125 | + |
| 126 | +// Part 2 |
| 127 | +// (() => { |
| 128 | +// console.time("part 2"); |
| 129 | +// console.timeEnd("part 2"); |
| 130 | +// })(); |
0 commit comments