diff --git a/wiki/mapping/intermediate-mapping.md b/wiki/mapping/intermediate-mapping.md index 2da43b99b..3f1a7f445 100644 --- a/wiki/mapping/intermediate-mapping.md +++ b/wiki/mapping/intermediate-mapping.md @@ -9,7 +9,7 @@ description: A more in-depth look at many mapping topics to take your maps to th :::warning NOTE This page builds on the information covered in the [Basic Mapping](./basic-mapping.md) page of the wiki. -If you are just starting out as a new mapper it is recommended to lean the [basics](./basic-mapping.md) then come +If you are just starting out as a new mapper it is recommended to learn the [basics](./basic-mapping.md) then come back later once you have gained some experience. ::: @@ -1008,7 +1008,7 @@ Leans are mostly defined by palm-out swings. | ![No lean](/.assets/images/mapping/no-lean.png) | (Starting forehand right and backhand left). All hits are palm-in. Even with large rotations, leaning is not generally required. | While leans do closely relate to _dodge walls_, their relation is not straightforward. The relation -between leaning, swaying, and dodge walls is discussed the [dodge walls](#dodge-walls) section. +between leaning, swaying, and dodge walls is discussed in the [dodge walls](#dodge-walls) section. For various reasons discussed in the sections on [parity](#parity) and [rotations](#rotations), it is generally more comfortable to start / increase lean on forehand swings. While backhand palm-out swings are playable and acceptable,