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Co-authored-by: Bullet <[email protected]>
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wiki/mapping/map-format.md

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@@ -96,7 +96,7 @@ some aspects of its implementation are still relatively unknown or have been dee
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based on community testing and indications from the official developers.
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This means that any potential support or widespread adoption of the schema by mods, editors, or other services
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(Offical Editor, ChroMapper, BeatSaver, etc.)
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(Official Editor, ChroMapper, BeatSaver, etc.)
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may either be unavailable or delayed at this time.
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:::
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A **checksum** is associated with all corresponding map files
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for verifying internal relationships and leaderboard integrity for OST/DLC maps.
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While remants of these checksums can be found within current or previous iterations of the v4 schema,
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While remnants of these checksums can be found within current or previous iterations of the v4 schema,
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these fields are either ignored or explicitly set to an empty string
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when parsing metadata files for custom levels on un-modded instances.
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The audio file stores all information regarding how your audio file should be processed.
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This file was introduced alognside the beta release of the Official Editor in the **1.22.2** update,
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This file was introduced alongside the beta release of the Official Editor in the **1.22.2** update,
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and is typically referenced as `BPMInfo.dat` or `AudioData.dat` by most editors.
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### [Beatmap](./map-format/beatmap.md)

wiki/mapping/map-format/beatmap.md

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## Bomb Notes
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A spiked sphere that that player needs to avoid with their sabers.
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A spiked sphere that the player needs to avoid with their sabers.
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::: tip
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In v2 and earlier, any notes with a `_type` set to `3` will be parsed as a bomb note.

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