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Update build.bat
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01_extended_init/build.bat

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@@ -22,15 +22,13 @@ call "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build
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:setpaths
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set LFLAGS=/DEBUG /MACHINE:X64
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set INCLUDES=/I "..\third_party\glew-2.1.0\include" /I "..\third_party\glfw-3.4.bin.WIN64\include" /I "..\third_party\assimp\include"
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set INCLUDES=/I "..\third_party\glew-2.1.0\include" /I "..\third_party\glfw-3.4.bin.WIN64\include"
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set LIB_PATH_GLFW=/LIBPATH:"..\third_party\glfw-3.4.bin.WIN64\lib-vc2022"
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set LIB_PATH_GLEW=/LIBPATH:"..\third_party\glew-2.1.0\lib\Release\x64"
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set LIB_PATH_ASSIMP=/LIBPATH:"..\third_party\assimp\lib\"
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set SYSTEM_LIBS="kernel32.lib" "user32.lib" "gdi32.lib" "winspool.lib" "comdlg32.lib" "advapi32.lib" "shell32.lib" "ole32.lib" "oleaut32.lib" "uuid.lib" "odbc32.lib" "odbccp32.lib"
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set LIBS=%LIB_PATH_GLFW% %LIB_PATH_GLEW% glew32.lib glfw3dll.lib OpenGL32.lib %SYSTEM_LIBS%
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set DLL_PATH_GLEW="third_party\glew-2.1.0\bin\Release\x64\glew32.dll"
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set DLL_PATH_GLFW="third_party\glfw-3.4.bin.WIN64\lib-vc2019\glfw3.dll"
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set DLL_PATH_ASSIMP="third_party\assimp\bin\vs2022\assimp-vc143-mt.dll
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set SRC="*.c??"
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@echo on

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