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wesnoth-units.po
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# Yeti <[email protected]> et al, 2004.
# Oto 'tapik' Buchta <[email protected]>, 2005 - 2007.
# Vladimír Slávik <[email protected]>, 2007 - 2011.
# Petr Šlejhar (Septim) <[email protected]>, 2011, 2020 - 2022, 2024
# Jan Dědič <[email protected]>, 2014.
# Martin Hrubý <[email protected]>, 2017 - 2020.
# Michal Žejdl <[email protected]>, 2019 - 2025
# Tereza Žejdlová, 2020.
#
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2025-02-17 21:53 UTC\n"
"PO-Revision-Date: 2025-01-28 22:37+0100\n"
"Last-Translator: Michal Žejdl <[email protected]>\n"
"Language-Team: Czech https://wiki.wesnoth.org/CzechTranslation\n"
"Language: cs\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
#. [attack]: type=impact
#: data/campaigns/Dead_Water/units/Soldier_King.cfg:30
#: data/campaigns/Dead_Water/units/Warrior_King.cfg:31
#: data/campaigns/Dead_Water/units/Young_King.cfg:26
#: data/core/units/dunefolk/Alchemist.cfg:35
#: data/core/units/dunefolk/Apothecary.cfg:36
#: data/core/units/dunefolk/Cataphract.cfg:43
#: data/core/units/dunefolk/Herbalist.cfg:37
#: data/core/units/dunefolk/Horse_Archer.cfg:27
#: data/core/units/dunefolk/Luminary.cfg:38
#: data/core/units/dunefolk/Rider.cfg:27
#: data/core/units/dunefolk/Sunderer.cfg:32
#: data/core/units/dunefolk/Windbolt.cfg:32
#: data/core/units/humans/Loyalist_Heavy_Infantryman.cfg:23
#: data/core/units/nagas/Guard.cfg:26 data/core/units/nagas/Guard_High.cfg:36
#: data/core/units/nagas/Guard_Shield.cfg:36
msgid "mace"
msgstr "palcát"
#. [attack]: type=blade
#. [attack]: type=arcane
#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Mage.cfg:23
#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Necromancer.cfg:22
#: data/campaigns/Descent_Into_Darkness/units/Dark_Mage.cfg:23
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:465
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:493
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:535
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:35
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:23
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:32
#: data/campaigns/The_Deceivers_Gambit/units/Bandit_Rogue_Mage.cfg:27
#: data/campaigns/The_Deceivers_Gambit/units/Bandit_Shadow_Mage.cfg:30
#: data/core/units/dunefolk/Falconer.cfg:141
#: data/core/units/dunefolk/Sky_Hunter.cfg:139
#: data/core/units/humans/Loyalist_Bowman.cfg:23
#: data/core/units/orcs/Crossbowman.cfg:32 data/core/units/orcs/Slurbow.cfg:34
msgid "short sword"
msgstr "krátký meč"
#. [attack]: type=cold
#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Necromancer.cfg:31
#: data/campaigns/Descent_Into_Darkness/units/Dark_Mage.cfg:32
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:502
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:544
#: data/campaigns/Under_the_Burning_Suns/units/undead/Spider_Lich.cfg:35
#: data/core/units/undead/Necro_Dark_Adept.cfg:29
#: data/core/units/undead/Necro_Dark_Sorcerer.cfg:57
#: data/core/units/undead/Necromancer.cfg:41
msgid "chill wave"
msgstr "vlna mrazu"
#. [attack]: type=arcane
#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Necromancer.cfg:43
#: data/campaigns/Descent_Into_Darkness/units/Dark_Mage.cfg:44
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:514
#: data/campaigns/Descent_Into_Darkness/units/Malin_Keshar.cfg:556
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:83
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:85
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Lord.cfg:62
#: data/campaigns/Eastern_Invasion/units/Human_Shadow_Mage.cfg:62
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:109
#: data/campaigns/Secrets_of_the_Ancients/units/Necro_Ancient_Lich.cfg:56
#: data/campaigns/The_Deceivers_Gambit/units/Bandit_Arcane_Enforcer.cfg:63
#: data/campaigns/The_Deceivers_Gambit/units/Bandit_Rogue_Mage.cfg:38
#: data/campaigns/The_Deceivers_Gambit/units/Bandit_Shadow_Lord.cfg:49
#: data/campaigns/The_Deceivers_Gambit/units/Bandit_Shadow_Mage.cfg:50
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Rune_Lord.cfg:101
#: data/campaigns/Under_the_Burning_Suns/units/undead/Spider_Lich.cfg:47
#: data/core/units/undead/Necro_Ancient_Lich.cfg:53
#: data/core/units/undead/Necro_Dark_Adept.cfg:41
#: data/core/units/undead/Necro_Dark_Sorcerer.cfg:69
#: data/core/units/undead/Necro_Lich.cfg:56
#: data/core/units/undead/Necromancer.cfg:53
msgid "shadow wave"
msgstr "vlna tmy"
#. [attack]: type=impact
#: data/campaigns/Descent_Into_Darkness/units/Frontier_Baroness.cfg:64
#: data/campaigns/Secrets_of_the_Ancients/units/Orcish_Shaman.cfg:27
#: data/campaigns/Son_Of_The_Black_Eye/units/Orcish_Shaman.cfg:26
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Lady.cfg:64
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Leader.cfg:65
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Outcast.cfg:64
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Druid.cfg:29
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Mystic.cfg:29
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Shaman.cfg:29
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Shyde.cfg:32
#: data/core/units/elves/Druid.cfg:26 data/core/units/elves/Enchantress.cfg:26
#: data/core/units/elves/Shaman.cfg:33 data/core/units/elves/Sorceress.cfg:26
#: data/core/units/humans/Mage.cfg:28 data/core/units/humans/Mage_Arch.cfg:38
#: data/core/units/humans/Mage_Elder.cfg:26
#: data/core/units/humans/Mage_Great.cfg:32
#: data/core/units/humans/Mage_Red.cfg:31
#: data/core/units/humans/Mage_Silver.cfg:38
#: data/core/units/humans/Mage_White.cfg:47
#: data/core/units/merfolk/Diviner.cfg:44
#: data/core/units/merfolk/Enchantress.cfg:23
#: data/core/units/merfolk/Initiate.cfg:25
#: data/core/units/merfolk/Priestess.cfg:42
#: data/core/units/saurians/Augur.cfg:24 data/core/units/saurians/Oracle.cfg:35
#: data/core/units/saurians/Prophet.cfg:37 data/core/units/saurians/Seer.cfg:25
#: data/core/units/saurians/Soothsayer.cfg:24
#: data/core/units/undead/Necro_Dark_Sorcerer.cfg:48
msgid "staff"
msgstr "hůl"
#. [attack]: type=impact
#: data/campaigns/Descent_Into_Darkness/units/Frontier_Baroness.cfg:73
#: data/campaigns/Secrets_of_the_Ancients/units/Delinquent.cfg:36
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Lady.cfg:73
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Leader.cfg:74
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Outcast.cfg:73
#: data/campaigns/The_South_Guard/units/Mari2-relaxed.cfg:40
#: data/campaigns/The_South_Guard/units/Mari2.cfg:39
#: data/campaigns/The_South_Guard/units/Mari3.cfg:38
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Scout.cfg:39
#: data/core/units/dunefolk/Skirmisher.cfg:44
#: data/core/units/humans/Outlaw.cfg:31
#: data/core/units/humans/Outlaw_Footpad.cfg:33
#: data/core/units/humans/Outlaw_Fugitive.cfg:36
#: data/core/units/trolls/Rocklobber.cfg:34
msgid "sling"
msgstr "prak"
#. [attack]: type=blade
#. [unit_type]: id=SotA Walking Corpse_Wolf
#. [unit_type]: id=SotA Walking Corpse_Spider
#. [unit_type]: id=SotA Flying Corpse_Bat
#. [unit_type]: id=SotA Soulless_Wolf
#. [unit_type]: id=SotA Soulless_Spider
#. [unit_type]: id=SotA Soulless_Bat
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Ant_Queen.cfg:41
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:254
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:285
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:318
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:218
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:247
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:276
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Alien_Minion.cfg:31
#: data/core/units/bats/Bat_Blood.cfg:117 data/core/units/bats/Bat_Dread.cfg:32
#: data/core/units/bats/Bat_Vampire.cfg:116
#: data/core/units/goblins/Direwolf_Rider.cfg:32
#: data/core/units/goblins/Knight.cfg:34
#: data/core/units/goblins/Pillager.cfg:59
#: data/core/units/goblins/Wolf_Rider.cfg:46
#: data/core/units/monsters/Ant.cfg:32 data/core/units/monsters/Ant_Fire.cfg:71
#: data/core/units/monsters/Ant_Fire_Queen.cfg:75
#: data/core/units/monsters/Ant_Firebane.cfg:70
#: data/core/units/monsters/Ant_Firebomb.cfg:74
#: data/core/units/monsters/Ant_Queen.cfg:36
#: data/core/units/monsters/Ant_Soldier.cfg:38
#: data/core/units/monsters/Bear.cfg:42 data/core/units/monsters/Caribe.cfg:114
#: data/core/units/monsters/Caribe_Hunter.cfg:115
#: data/core/units/monsters/Caribe_Nibbler.cfg:129
#: data/core/units/monsters/Cat_Forest.cfg:91
#: data/core/units/monsters/Giant_Spider.cfg:28
#: data/core/units/monsters/Sea_Serpent.cfg:27
#: data/core/units/monsters/Shadow_Jumping_Spider.cfg:87
#: data/core/units/monsters/Water_Serpent.cfg:42
#: data/core/units/monsters/Wolf.cfg:48
#: data/core/units/monsters/Wolf_Dire.cfg:33
#: data/core/units/monsters/Wolf_Great.cfg:33
msgid "fangs"
msgstr "tesáky"
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Banneret.cfg:24
#: data/core/units/dunefolk/Cataphract.cfg:52
#: data/core/units/humans/Horse_Grand_Knight.cfg:33
#: data/core/units/humans/Horse_Knight.cfg:32
#: data/core/units/humans/Horse_Lancer.cfg:23
#: data/core/units/humans/Horse_Paladin.cfg:48
msgid "lance"
msgstr "dřevec"
#. [attack]: type=arcane
#. [attack]: type=impact
#. [unit_type]: id=SotA Walking Corpse_Human
#. [unit_type]: id=SotA Walking Corpse_Dwarf
#. [unit_type]: id=SotA Walking Corpse_Goblin
#. [unit_type]: id=SotA Walking Corpse_Mounted
#. [unit_type]: id=SotA Walking Corpse_Saurian
#. [unit_type]: id=SotA Swimming Corpse
#. [unit_type]: id=SotA Walking Corpse_Troll
#. [unit_type]: id=SotA Walking Corpse_Wose
#. [unit_type]: id=SotA Walking Corpse_Wolf Rider
#. [unit_type]: id=SotA Soulless_Human
#. [unit_type]: id=SotA Soulless_Dwarf
#. [unit_type]: id=SotA Soulless_Goblin
#. [unit_type]: id=SotA Soulless_Mounted
#. [unit_type]: id=SotA Soulless_Saurian
#. [unit_type]: id=SotA Soulless_Swimmer
#. [unit_type]: id=SotA Soulless_Troll
#. [unit_type]: id=SotA Soulless_Wose
#. [unit_type]: id=SotA Soulless_Wolf Rider
#. [attack]: type=fire
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Fallen_Mage.cfg:71
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:84
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Corpse.cfg:20
#: data/campaigns/Eastern_Invasion/units/Undead_Skeletal_Soulless.cfg:22
#: data/campaigns/Secrets_of_the_Ancients/units/Corpse_Shynal.cfg:35
#: data/campaigns/Secrets_of_the_Ancients/units/Necro_Ancient_Lich.cfg:32
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:113
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:128
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:143
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:176
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:191
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:208
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:224
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:239
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:270
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:90
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:104
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:118
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:147
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:161
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:175
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:190
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:204
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:233
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Sun_Singer.cfg:27
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Sun_Sylph.cfg:30
#: data/campaigns/Under_the_Burning_Suns/units/undead/Spider_Lich.cfg:23
#: data/core/units/undead/Corpse_Soulless.cfg:117
#: data/core/units/undead/Corpse_Walking.cfg:118
#: data/core/units/undead/Necro_Ancient_Lich.cfg:29
#: data/core/units/undead/Necro_Lich.cfg:32
#: data/core/units/undead/Spirit_Ghost.cfg:57
msgid "touch"
msgstr "dotek"
# možnost překladu i "cep", ale to k těm železňákům moc nesedí
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Dacyn_Twilight_Mage.cfg:73
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Annalist.cfg:33
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Loremaster.cfg:36
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Witness.cfg:38
#: data/campaigns/The_South_Guard/units/MECH_Quintain.cfg:25
#: data/campaigns/tutorial/units/Quintain.cfg:25
#: data/core/units/humans/Loyalist_Iron_Mauler.cfg:26
#: data/core/units/humans/Loyalist_Shock_Trooper.cfg:23
#: data/core/units/humans/Mage_of_Light.cfg:49
msgid "flail"
msgstr "řemdih"
#. [attack]: type=blade
#. [attack]: type=arcane
#. [attack]: type=fire
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:29
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:29
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Clan_Captain.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Horse_Lord.cfg:37
#: data/campaigns/Eastern_Invasion/units/Human_Owaec_Princeling.cfg:36
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:38
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:48
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:45
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Pyre_Wight.cfg:57
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:34
#: data/campaigns/Heir_To_The_Throne/units/Battle_Princess.cfg:131
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:24
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:20
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:25
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:34
#: data/campaigns/Heir_To_The_Throne/units/Princess.cfg:91
#: data/campaigns/Heir_To_The_Throne/units/Sea_Orc.cfg:38
#: data/campaigns/Sceptre_of_Fire/units/Haldric_II.cfg:26
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Commander.cfg:34
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Fighter.cfg:23
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Lord.cfg:35
#: data/campaigns/Under_the_Burning_Suns/units/humans/Human_Commander.cfg:36
#: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Hunter.cfg:25
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Archer.cfg:30
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Flanker.cfg:32
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Flanker.cfg:61
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Marksman.cfg:33
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Outrider.cfg:31
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Pathfinder.cfg:30
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Ranger.cfg:33
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Ranger.cfg:62
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Scout.cfg:27
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:929
#: data/campaigns/tutorial/units/Fighter.cfg:24
#: data/campaigns/tutorial/units/Fighteress.cfg:25
#: data/campaigns/tutorial/units/Warrior.cfg:25
#: data/campaigns/tutorial/units/Warrioress.cfg:26
#: data/core/units/elves/Archer.cfg:23 data/core/units/elves/Avenger.cfg:39
#: data/core/units/elves/Captain.cfg:34 data/core/units/elves/Champion.cfg:23
#: data/core/units/elves/Fighter.cfg:22 data/core/units/elves/Hero.cfg:22
#: data/core/units/elves/High_Lord.cfg:47 data/core/units/elves/Lord.cfg:26
#: data/core/units/elves/Marksman.cfg:29 data/core/units/elves/Marshal.cfg:39
#: data/core/units/elves/Outrider.cfg:45 data/core/units/elves/Ranger.cfg:38
#: data/core/units/elves/Rider.cfg:32 data/core/units/elves/Scout.cfg:32
#: data/core/units/elves/Sharpshooter.cfg:24
#: data/core/units/humans/Horse_Knight.cfg:23
#: data/core/units/humans/Horse_Paladin.cfg:39
#: data/core/units/humans/Loyalist_Cavalryman.cfg:58
#: data/core/units/humans/Loyalist_Dragoon.cfg:54
#: data/core/units/humans/Loyalist_Lieutenant.cfg:27
#: data/core/units/humans/Loyalist_Longbowman.cfg:25
#: data/core/units/humans/Loyalist_Master_Bowman.cfg:25
#: data/core/units/humans/Loyalist_Sergeant.cfg:27
#: data/core/units/humans/Loyalist_Swordsman.cfg:29
#: data/core/units/humans/Woodsman_Ranger.cfg:49
#: data/core/units/nagas/Fighter.cfg:30 data/core/units/nagas/Myrmidon.cfg:29
#: data/core/units/nagas/Warrior.cfg:27 data/core/units/orcs/Grunt.cfg:88
#: data/core/units/orcs/Leader.cfg:27
msgid "sword"
msgstr "meč"
#. [attack]: type=fire
#. [attack]: type=pierce
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Lieutenant.cfg:38
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Frontier_Sergeant.cfg:38
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:55
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:53
#: data/campaigns/The_Deceivers_Gambit/units/Bandit_Arcane_Enforcer.cfg:52
#: data/campaigns/The_Deceivers_Gambit/units/Human_Deoran_Mirror.cfg:53
#: data/campaigns/The_South_Guard/units/Deoran3_Cavalier.cfg:51
#: data/core/units/humans/Loyalist_Cavalier.cfg:45
#: data/core/units/humans/Loyalist_Dragoon.cfg:63
#: data/core/units/humans/Loyalist_Duelist.cfg:45
#: data/core/units/humans/Loyalist_General.cfg:53
#: data/core/units/humans/Loyalist_Grand_Marshal.cfg:47
#: data/core/units/humans/Loyalist_Lieutenant.cfg:36
#: data/core/units/humans/Loyalist_Master_at_Arms.cfg:40
#: data/core/units/humans/Loyalist_Sergeant.cfg:36
#: data/core/units/orcs/Crossbowman.cfg:41
#: data/core/units/orcs/Crossbowman.cfg:50 data/core/units/orcs/Leader.cfg:36
#: data/core/units/orcs/Ruler.cfg:36 data/core/units/orcs/Slurbow.cfg:43
#: data/core/units/orcs/Slurbow.cfg:52 data/core/units/orcs/Sovereign.cfg:37
#: data/core/units/undead/Skele_Death_Knight.cfg:42
msgid "crossbow"
msgstr "kuše"
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Commander.cfg:46
#: data/campaigns/Eastern_Invasion/units/Human_Gweddry_Veteran_Lieutenant.cfg:44
#: data/campaigns/Liberty/units/Maddock.cfg:51
#: data/campaigns/The_Deceivers_Gambit/units/Human_Deoran_Mirror.cfg:44
#: data/campaigns/The_Deceivers_Gambit/units/Human_Maddock.cfg:54
#: data/campaigns/The_South_Guard/units/Deoran3_Cavalier.cfg:42
#: data/core/units/humans/Horse_Grand_Knight.cfg:24
#: data/core/units/humans/Loyalist_Cavalier.cfg:36
#: data/core/units/humans/Loyalist_General.cfg:44
#: data/core/units/humans/Loyalist_Grand_Marshal.cfg:38
#: data/core/units/humans/Loyalist_Royal_Guard.cfg:33
msgid "longsword"
msgstr "dlouhý meč"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Human_Konrad_King_of_Wesnoth.cfg:29
#: data/core/units/humans/Outlaw.cfg:23
#: data/core/units/humans/Outlaw_Bandit.cfg:29
#: data/core/units/humans/Outlaw_Fugitive.cfg:28
#: data/core/units/humans/Outlaw_Highwayman.cfg:24
#: data/core/units/humans/Royal_Warrior.cfg:29
msgid "morning star"
msgstr "řemdih"
#. [unit_type]: id=Terraent, race=human
#. [unit_type]: id=Paladin, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:18
#: data/core/units/humans/Horse_Paladin.cfg:4
msgid "Paladin"
msgstr "Paladin"
#. [unit_type]: id=Terraent, race=human
#: data/campaigns/Eastern_Invasion/units/Human_Terraent_Paladin.cfg:19
#, fuzzy
#| msgid ""
#| "Knights of the highest virtue, Paladins have sworn their strength not to "
#| "king and crown, but to ideals themselves; of chivalry, and the "
#| "stewardship of everything that is good. They may serve in the armies of "
#| "the world, but their first loyalties often lie with groups of their own "
#| "making; secret, monastic orders that cross political and cultural "
#| "boundaries. Rulers are sometimes wary of them, for the paladins’ loyalty "
#| "is only as strong as the liege’s apparent virtue. This has led the more "
#| "darkly ambitious to either attempt to defame and disperse these groups, "
#| "or more rarely, to conjure elaborate deceptions to keep these otherwise "
#| "staunchly loyal troops in service.\n"
#| "\n"
#| "Full paladins are generally not quite as fearsome as the ‘Grand Knights’ "
#| "that champion most armies, but they are first-class fighters nonetheless. "
#| "Additionally, their wisdom and piety grants these warrior monks certain "
#| "curious abilities; a paladin is very powerful in fighting magical or "
#| "unnatural things, and most have some skill at medicine and healing."
msgid ""
"Knights of the highest virtue, Paladins have sworn their strength not to "
"king and crown, but to ideals themselves; of chivalry, and the stewardship "
"of everything that is good. They may serve in the armies of the world, but "
"their first loyalties often lie with groups of their own making; secret, "
"monastic orders that cross political and cultural boundaries. Rulers are "
"sometimes wary of them, for the Paladins’ loyalty is only as strong as the "
"liege’s apparent virtue. This has led the more darkly ambitious to either "
"attempt to defame and disperse these groups, or more rarely, to conjure "
"elaborate deceptions to keep these otherwise staunchly loyal troops in "
"service.\n"
"\n"
"Full Paladins are generally not quite as fearsome as the ‘Grand Knights’ "
"that champion most armies, but they are first-class fighters nonetheless. "
"Additionally, their wisdom and piety grants these warrior monks certain "
"curious abilities; a paladin is very powerful in fighting magical or "
"unnatural things, and most have some skill at medicine and healing."
msgstr ""
"Paladinové jsou nejoddanější z rytířů, kteří nezasvětili své zbraně službě "
"králi a koruně, nýbrž samotným ideálům – rytířskosti a službě všemu, co je "
"dobré. Mohou sloužit ve světských armádách, ale spíše jsou oddáni svým "
"vlastním organizacím, obvykle tajným mnišským řádům, které se nacházejí na "
"pomezí politických a kulturních hranic. Vládce to částečně zneklidňuje, "
"neboť věrnost paladinů závisí na vlastní ctnosti toho, kdo vládne. Vladaři, "
"jejichž mysl se ubírá temnějšími cestičkami, se tedy pokoušejí jejich řady "
"ponížit a rozmělnit, ve zřídkavějších případech pak vymýšlejí různé lsti, "
"aby si uchovali jejich pevnou oddanost.\n"
"\n"
"Paladinové nejsou tak strašlivými válečníky jako velcí rytíři, šampióni "
"většiny armád, stále však náleží mezi prvotřídní bojovníky. Jejich moudrost "
"a ctnost jim také propůjčuje určité podivuhodné schopnosti. Paladinové "
"disponují velkou mocí v boji proti magickým či nepřirozeným tvorům a většina "
"také ovládá nějakou formu léčení."
#. [attack]: type=blade
#: data/campaigns/Eastern_Invasion/units/Ogre_Ancient.cfg:35
#: data/campaigns/Eastern_Invasion/units/Ogre_Great.cfg:32
#: data/core/units/ogres/Ogre.cfg:28 data/core/units/ogres/Young_Ogre.cfg:27
msgid "cleaver"
msgstr "sekáček"
#. [attack]: type=impact
#: data/campaigns/Eastern_Invasion/units/Undead_Horse_Barrow_Wight.cfg:57
#: data/core/units/undead/Skele_Bone_Knight.cfg:77
msgid "trample"
msgstr "dupot"
#. [attack]: type=cold
#: data/campaigns/Eastern_Invasion/units/Undead_Ravanal_Dread_Lich.cfg:96
#: data/campaigns/Secrets_of_the_Ancients/units/Necro_Ancient_Lich.cfg:44
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Rune_Lord.cfg:89
#: data/core/units/undead/Necro_Ancient_Lich.cfg:41
#: data/core/units/undead/Necro_Lich.cfg:44
msgid "chill tempest"
msgstr "mrazivá bouře"
#. [attack]: type=pierce
#. [attack]: type=fire
#: data/campaigns/Heir_To_The_Throne/units/Commander.cfg:33
#: data/campaigns/Heir_To_The_Throne/units/Lord.cfg:34
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Commander.cfg:43
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Lord.cfg:44
#: data/campaigns/Under_the_Burning_Suns/units/humans/Human_Commander.cfg:45
#: data/campaigns/Under_the_Burning_Suns/units/nagas/Naga_Hunter.cfg:34
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Archer.cfg:40
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Marksman.cfg:43
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg:942
#: data/core/units/boats/Raider_Coastal.cfg:139
#: data/core/units/boats/Raider_Iron.cfg:146
#: data/core/units/dunefolk/Marauder.cfg:70
#: data/core/units/dunefolk/Raider.cfg:68 data/core/units/elves/Archer.cfg:32
#: data/core/units/elves/Avenger.cfg:48 data/core/units/elves/Captain.cfg:43
#: data/core/units/elves/Champion.cfg:35 data/core/units/elves/Fighter.cfg:31
#: data/core/units/elves/Hero.cfg:31 data/core/units/elves/Marshal.cfg:48
#: data/core/units/elves/Outrider.cfg:54 data/core/units/elves/Ranger.cfg:47
#: data/core/units/elves/Rider.cfg:41 data/core/units/elves/Scout.cfg:41
#: data/core/units/humans/Loyalist_Bowman.cfg:32
#: data/core/units/humans/Woodsman.cfg:37
#: data/core/units/humans/Woodsman_Huntsman.cfg:48
#: data/core/units/humans/Woodsman_Poacher.cfg:42
#: data/core/units/humans/Woodsman_Ranger.cfg:58
#: data/core/units/humans/Woodsman_Trapper.cfg:42
#: data/core/units/orcs/Archer.cfg:33 data/core/units/orcs/Archer.cfg:42
#: data/core/units/orcs/Warlord.cfg:39
#: data/core/units/undead/Skele_Banebow.cfg:40
#: data/core/units/undead/Skele_Bone_Shooter.cfg:38
#: data/core/units/undead/Skeleton_Archer.cfg:46
msgid "bow"
msgstr "luk"
#. [attack]: type=blade
#. [unit_type]: id=SotA Flying Corpse_Gryphon
#. [unit_type]: id=SotA Soulless_Gryphon
#. [attack]: type=pierce
#. [variation]
#: data/campaigns/Heir_To_The_Throne/units/Sleeping_Gryphon.cfg:30
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:160
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:132
#: data/campaigns/The_Deceivers_Gambit/units/Monster_Crab.cfg:60
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Crab_Man.cfg:23
#: data/core/units/drakes/Burner.cfg:29
#: data/core/units/goblins/Direwolf_Rider.cfg:41
#: data/core/units/gryphons/Gryphon.cfg:28
#: data/core/units/gryphons/Gryphon_Master.cfg:28
#: data/core/units/gryphons/Gryphon_Rider.cfg:27
#: data/core/units/monsters/Bear.cfg:51
#: data/core/units/monsters/Cat_Forest.cfg:82
#: data/core/units/monsters/Cat_Jump.cfg:80
#: data/core/units/monsters/Elder_Falcon.cfg:75
#: data/core/units/monsters/Falcon.cfg:86
#: data/core/units/monsters/Icemonax.cfg:53
#: data/core/units/monsters/Icemonax_Greater.cfg:54
#: data/core/units/monsters/Jinn.cfg:91
#: data/core/units/monsters/Raven_Harbinger.cfg:83
#: data/core/units/monsters/Roc.cfg:55
#: data/core/units/monsters/Skeletal_Dragon.cfg:42
#: data/core/units/undead/Corpse_Ghoul.cfg:32
#: data/core/units/undead/Corpse_Necrophage.cfg:26
#: data/core/units/undead/Corpse_Soulless.cfg:186
#: data/core/units/undead/Corpse_Walking.cfg:187
#: data/core/units/undead/Spirit_Nightgaunt.cfg:94
#: data/core/units/undead/Spirit_Shadow.cfg:62
msgid "claws"
msgstr "drápy"
#. [attack]: type=blade
#: data/campaigns/Secrets_of_the_Ancients/units/Bone_Captain.cfg:32
#: data/campaigns/Secrets_of_the_Ancients/units/Sailor.cfg:23
#: data/campaigns/Secrets_of_the_Ancients/units/Sea_Captain.cfg:26
#: data/campaigns/The_South_Guard/units/Mari2-relaxed.cfg:29
#: data/campaigns/The_South_Guard/units/Mari2.cfg:28
#: data/campaigns/The_South_Guard/units/Mari3.cfg:27
#: data/core/units/humans/Loyalist_Duelist.cfg:36
#: data/core/units/humans/Loyalist_Fencer.cfg:59
#: data/core/units/humans/Loyalist_Master_at_Arms.cfg:31
msgid "saber"
msgstr "šavle"
#. [unit_type]: id=Walking Corpse Shynal, race=undead
#. [unit_type]: id=SotA Walking Corpse_Human
#. [unit_type]: id=SotA Walking Corpse_Dwarf
#. [unit_type]: id=SotA Walking Corpse_Goblin
#. [unit_type]: id=SotA Walking Corpse_Mounted
#. [unit_type]: id=SotA Walking Corpse_Saurian
#. [unit_type]: id=SotA Walking Corpse_Troll
#. [unit_type]: id=SotA Walking Corpse_Wose
#. [unit_type]: id=SotA Walking Corpse_Wolf
#. [unit_type]: id=SotA Walking Corpse_Wolf Rider
#. [unit_type]: id=SotA Walking Corpse_Spider
#. [unit_type]: id=SotA Walking Corpse_Rat
#. [unit_type]: id=Walking Corpse, race=undead
#: data/campaigns/Secrets_of_the_Ancients/units/Corpse_Shynal.cfg:4
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:110
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:125
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:140
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:173
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:188
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:221
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:236
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:251
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:267
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:282
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:298
#: data/core/units/undead/Corpse_Walking.cfg:103
msgid "Walking Corpse"
msgstr "Chodící mrtvola"
#. [unit_type]: id=Walking Corpse Shynal, race=undead
#. [unit_type]: id=Walking Corpse, race=undead
#: data/campaigns/Secrets_of_the_Ancients/units/Corpse_Shynal.cfg:17
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:11
#: data/core/units/undead/Corpse_Walking.cfg:113
msgid ""
"Walking Corpses are the bodies of the dead, re-animated by dark magic. "
"Though not especially dangerous to a trained soldier, the sight of one’s "
"former comrades amongst their number is frightening to say the least."
msgstr ""
"Chodící mrtvoly jsou těla mrtvých opět rozpohybovaná temnou magií. Ačkoliv "
"nepředstavují pro zkušeného bojovníka velké nebezpečí, pohled na bývalé "
"přátele v jejich řadách nepřidá na veselí."
#. [attack]: type=impact
#: data/campaigns/Secrets_of_the_Ancients/units/Delinquent.cfg:27
#: data/core/units/humans/Outlaw_Footpad.cfg:24
#: data/core/units/humans/Outlaw_Ruffian.cfg:29
#: data/core/units/humans/Outlaw_Thug.cfg:22
#: data/core/units/merfolk/Entangler.cfg:26
#: data/core/units/merfolk/Netcaster.cfg:25 data/core/units/trolls/Troll.cfg:24
msgid "club"
msgstr "kyj"
#. [unit_type]: id=SotA Ancient Lich, race=undead
#. [unit_type]: id=Ancient Lich, race=undead
#: data/campaigns/Secrets_of_the_Ancients/units/Necro_Ancient_Lich.cfg:5
#: data/core/units/undead/Necro_Ancient_Lich.cfg:4
msgid "Ancient Lich"
msgstr "Starý lich"
#. [unit_type]: id=Sacrifice, race=human
#. [unit_type]: id=Necromancer, gender=male,female, race=human
#: data/campaigns/Secrets_of_the_Ancients/units/Necro_Sacrifice.cfg:8
#: data/core/units/undead/Necromancer.cfg:4
msgid "Necromancer"
msgstr "Nekromant"
#. [attack]: type=impact
#: data/campaigns/Secrets_of_the_Ancients/units/Necromancer.cfg:11
#: data/core/units/undead/Necromancer.cfg:29
msgid "plague staff"
msgstr "hůl nákazy"
#. [attack]: type=pierce
#. [attack]: type=cold
#: data/campaigns/Secrets_of_the_Ancients/units/Orcish_Shaman.cfg:36
#: data/campaigns/Son_Of_The_Black_Eye/units/Orcish_Shaman.cfg:35
#: data/campaigns/The_Rise_Of_Wesnoth/units/Vampire_Lady.cfg:37
#: data/core/units/saurians/Augur.cfg:33 data/core/units/saurians/Oracle.cfg:44
#: data/core/units/saurians/Prophet.cfg:46 data/core/units/saurians/Seer.cfg:34
#: data/core/units/saurians/Soothsayer.cfg:33
msgid "curse"
msgstr "prokletí"
#. [unit_type]: id=SotA Walking Corpse_Rat
#. [unit_type]: id=SotA Soulless_Rat
#. [attack]: type=blade
#. [attack]: type=pierce
#. [attack]: type=cold
#. [variation]
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Corpses.cfg:301
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:262
#: data/campaigns/The_Rise_Of_Wesnoth/units/Familiar.cfg:33
#: data/core/units/dunefolk/Wyvern_Rider.cfg:23
#: data/core/units/monsters/Boar.cfg:50
#: data/core/units/monsters/Boar_Piglet.cfg:50
#: data/core/units/monsters/Crocodile.cfg:146
#: data/core/units/monsters/Dragonfly.cfg:31
#: data/core/units/monsters/Dragonfly_Grand.cfg:32
#: data/core/units/monsters/Dragonfly_Naiad.cfg:62
#: data/core/units/monsters/Fire_Dragon.cfg:33
#: data/core/units/monsters/Frost_Stoat.cfg:94
#: data/core/units/monsters/Giant_Rat.cfg:30
#: data/core/units/monsters/Icemonax.cfg:62
#: data/core/units/monsters/Icemonax_Greater.cfg:63
#: data/core/units/monsters/Scarab.cfg:44
#: data/core/units/monsters/Seahorse.cfg:34
#: data/core/units/monsters/Wild_Wyvern.cfg:97
#: data/core/units/undead/Corpse_Ghast.cfg:27
#: data/core/units/undead/Corpse_Soulless.cfg:154
#: data/core/units/undead/Corpse_Soulless.cfg:170
#: data/core/units/undead/Corpse_Soulless.cfg:270
#: data/core/units/undead/Corpse_Soulless.cfg:347
#: data/core/units/undead/Corpse_Walking.cfg:155
#: data/core/units/undead/Corpse_Walking.cfg:171
#: data/core/units/undead/Corpse_Walking.cfg:271
#: data/core/units/undead/Corpse_Walking.cfg:348
msgid "bite"
msgstr "kousnutí"
#. [unit_type]: id=Soulless, race=undead
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:14
#: data/core/units/undead/Corpse_Soulless.cfg:112
msgid ""
"The technique of animating a dead body is unfortunately well-known in the "
"dark arts; practitioners often use it to raise servants and soldiers from "
"unwilling corpses. These shamblers are often numerous, but fragile; a touch "
"of combat can waken them, though, making them far more formidable."
msgstr ""
"Technika oživení mrtvého těla je naneštěstí praktiky temných umění dobře "
"známa; často ji využívají k získání služebníků a vojáků z bezduchých mrtvol. "
"Tito „šoupači“ se nezřídka objevují v úctyhodných množstvích, ale jejich "
"křehkost to částečně vyvažuje. Trocha boje je však může „probudit“ a tak se "
"stanou mnohem schopnějšími."
#. [unit_type]: id=SotA Soulless_Human
#. [unit_type]: id=SotA Soulless_Dwarf
#. [unit_type]: id=SotA Soulless_Goblin
#. [unit_type]: id=SotA Soulless_Gryphon
#. [unit_type]: id=SotA Soulless_Mounted
#. [unit_type]: id=SotA Soulless_Saurian
#. [unit_type]: id=SotA Soulless_Swimmer
#. [unit_type]: id=SotA Soulless_Troll
#. [unit_type]: id=SotA Soulless_Wose
#. [unit_type]: id=SotA Soulless_Wolf
#. [unit_type]: id=SotA Soulless_Wolf Rider
#. [unit_type]: id=SotA Soulless_Spider
#. [unit_type]: id=SotA Soulless_Rat
#. [unit_type]: id=SotA Soulless_Bat
#. [unit_type]: id=Soulless, race=undead
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:88
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:102
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:116
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:130
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:145
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:159
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:173
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:188
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:202
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:216
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:231
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:245
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:260
#: data/campaigns/Secrets_of_the_Ancients/units/SotA_Soulless.cfg:274
#: data/core/units/undead/Corpse_Soulless.cfg:101
msgid "Soulless"
msgstr "Tělo bez duše"
#. [attack]: type=blade
#: data/campaigns/The_Deceivers_Gambit/units/Bandit_Arcane_Enforcer.cfg:41
#: data/core/units/orcs/Ruler.cfg:27 data/core/units/orcs/Sovereign.cfg:28
#: data/core/units/orcs/Warlord.cfg:30 data/core/units/orcs/Warrior.cfg:38
msgid "greatsword"
msgstr "velký meč"
#. [unit_type]: id=Shadow Lord, race=human, gender=male,female
#: data/campaigns/The_Deceivers_Gambit/units/Bandit_Shadow_Lord.cfg:5
#, fuzzy
#| msgid "Shadow"
msgid "Shadow Lord"
msgstr "Stín"
#. [unit_type]: id=Shadow Lord, race=human, gender=male,female
#: data/campaigns/The_Deceivers_Gambit/units/Bandit_Shadow_Lord.cfg:19
msgid ""
"The fruits of the paths of either light or darkness are well known to magi: "
"the brilliance of a white mage or the deep gloom of a necromancer. Much less "
"well known is the art of the Shadow Lord, those few who master a union of "
"both white and black magic. Though decades of zealous study and self-neglect "
"have left them drained of strength, these savants have transcended the need "
"for crude physical weapons, instead channeling their energies into "
"devastating magical attacks that undercut their enemies’ resistances."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/The_Deceivers_Gambit/units/Bandit_Shadow_Lord.cfg:31
#, fuzzy
#| msgid "war blade"
msgid "astral blade"
msgstr "válečná čepel"
#. [damage_type]: id=cold_damage
#: data/campaigns/The_Deceivers_Gambit/units/Bandit_Shadow_Lord.cfg:37
#, fuzzy
#| msgid "chill wave"
msgid "chill"
msgstr "vlna mrazu"
#. [damage_type]: id=cold_damage
#: data/campaigns/The_Deceivers_Gambit/units/Bandit_Shadow_Lord.cfg:38
msgid ""
"This attack can deal either blade or cold damage, depending on which would "
"be more effective."
msgstr ""
#. [damage_type]: id=cold_damage
#: data/campaigns/The_Deceivers_Gambit/units/Bandit_Shadow_Lord.cfg:39
msgid ""
"This unit’s melee attack can deal either blade or cold damage, depending on "
"which would be more effective."
msgstr ""
#. [female]: gender=female
#: data/campaigns/The_Deceivers_Gambit/units/Bandit_Shadow_Lord.cfg:87
#, fuzzy
#| msgid "female^Dark Horse"
msgid "female^Shadow Lord"
msgstr "Šedohřivka"
#. [unit_type]: id=Dwarvish Masked Berserker, race=dwarf
#. [unit_type]: id=Dwarvish Berserker, race=dwarf
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Berserker.cfg:18
#: data/core/units/dwarves/Berserker.cfg:18
msgid ""
"Berserkers are a rare caste of Dwarves, who work themselves into a towering "
"rage before combat. These warriors disdain all notion of defense, thinking "
"only of the unrelenting assaults for which they are legendary."
msgstr ""
"Berserkové jsou nepočetnou kastou trpaslíků, kteří se před bojem vybičují do "
"nesmírné zuřivosti. Tito bojovníci pak zapomenou na vše včetně obrany a "
"jejich jedinou myšlenkou je nesmiřitelný a neochabující útok, kterým jsou "
"proslulí."
#. [attack]: type=blade
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Berserker.cfg:36
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Ulfserker.cfg:30
#: data/core/units/dwarves/Berserker.cfg:43
#: data/core/units/dwarves/Ulfserker.cfg:30
msgid "berserker frenzy"
msgstr "válečná zuřivost"
#. [unit_type]: id=Dwarvish Masked Dragonguard, race=dwarf
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Dragonguard.cfg:17
msgid ""
"It is not clear why the Dragonguards are called what they are, a name given "
"by their dwarven brethren. Some speculate that the name comes from their "
"weapon of choice, these strange staves that belch fire and death. Others "
"have surmised that it is because such weapons would be a threat against even "
"a true Dragon, should such a thing be seen again in the known world. "
"Whatever the case, it is for these weapons that the guardians of the great "
"dwarven citadels are both renowned and feared; weapons that have broken the "
"mightiest of warriors with a single blow."
msgstr ""
"Původ názvu trpasličích dračích stráží není příliš jasný, nicméně toto jméno "
"jim dali jejich bratři trpaslíci. Někteří se domnívají, že se to pojmenování "
"odvozuje od typu zbraně, co si stráže zvolily, od podivných holí chrlících "
"oheň a smrt. Jiní se naopak domnívají, že je to kvůli tomu, že právě "
"takovéto zbraně mohou být hrozbou i pro skutečné draky (pokud by snad byli "
"ve známém světě ještě někdy spatřeni). V každém případě je to právě kvůli "
"těmto zbraním, díky nimž jsou tyto stráže velkých trpasličích pevností tolik "
"proslulé i tolik obávané. Zbraním, jež mohou jedním výstřelem skolit i "
"nejmocnějšího válečníka."
#. [attack]: type=blade
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Dragonguard.cfg:24
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Thunderer.cfg:29
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Thunderguard.cfg:26
#: data/core/units/dunefolk/Burner.cfg:32
#: data/core/units/dunefolk/Firetrooper.cfg:86
#: data/core/units/dunefolk/Scorcher.cfg:33
#: data/core/units/dwarves/Dragonguard.cfg:38
#: data/core/units/dwarves/Thunderer.cfg:64
#: data/core/units/dwarves/Thunderguard.cfg:39
#: data/core/units/humans/Outlaw_Assassin.cfg:27
#: data/core/units/humans/Outlaw_Rogue.cfg:26
#: data/core/units/humans/Outlaw_Thief.cfg:94
#: data/core/units/humans/Woodsman.cfg:28
#: data/core/units/humans/Woodsman_Huntsman.cfg:39
#: data/core/units/humans/Woodsman_Poacher.cfg:33
#: data/core/units/humans/Woodsman_Trapper.cfg:33
#: data/core/units/nagas/Dirkfang.cfg:29 data/core/units/orcs/Archer.cfg:24
#: data/core/units/orcs/Assassin.cfg:26 data/core/units/orcs/Slayer.cfg:34
#: data/core/units/undead/Skele_Banebow.cfg:31
#: data/core/units/undead/Skele_Bone_Shooter.cfg:29
msgid "dagger"
msgstr "dýka"
#. [attack]: type=pierce
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Dragonguard.cfg:33
#: data/core/units/dwarves/Dragonguard.cfg:47
msgid "dragonstaff"
msgstr "dračí hůl"
#. [unit_type]: id=Dwarvish Masked Fighter, race=dwarf
#. [unit_type]: id=Dwarvish Fighter, race=dwarf
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Fighter.cfg:17
#: data/core/units/dwarves/Fighter.cfg:17
msgid ""
"Dwarvish Fighters wield mighty battle axes and hammers, which make them "
"feared opponents in close-range combat. They are excellent in mountainous "
"terrain or underground. Their power and endurance more than compensate for "
"their relatively poor mobility."
msgstr ""
"Trpasličí bojovníci používají ohromné válečné sekery, které je činí "
"obávanými protivníky v boji zblízka. Vynikají v horském terénu a pod zemí. I "
"když nejsou rychlí, je to kompenzováno jejich silou a výdrží."
#. [attack]: type=blade
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Fighter.cfg:32
#: data/core/units/dunefolk/Explorer.cfg:35
#: data/core/units/dunefolk/Rover.cfg:32
#: data/core/units/dunefolk/Wayfarer.cfg:43
#: data/core/units/dwarves/Explorer.cfg:37
#: data/core/units/dwarves/Fighter.cfg:57
#: data/core/units/dwarves/Pathfinder.cfg:36
#: data/core/units/dwarves/Pathfinder.cfg:44
#: data/core/units/dwarves/Scout.cfg:35 data/core/units/dwarves/Scout.cfg:43
#: data/core/units/undead/Skele_Bone_Knight.cfg:67
#: data/core/units/undead/Skele_Death_Squire.cfg:51
#: data/core/units/undead/Skele_Deathblade.cfg:53
#: data/core/units/undead/Skele_Draug.cfg:30
#: data/core/units/undead/Skele_Revenant.cfg:31
#: data/core/units/undead/Skeleton.cfg:49
#: data/core/units/undead/Skeleton_Rider.cfg:86
msgid "axe"
msgstr "sekera"
#. [attack]: type=impact
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Fighter.cfg:40
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Lord.cfg:37
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Steelclad.cfg:37
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Rune_Lord.cfg:32
#: data/core/units/dwarves/Arcanister.cfg:29
#: data/core/units/dwarves/Fighter.cfg:65 data/core/units/dwarves/Lord.cfg:57
#: data/core/units/dwarves/Runemaster.cfg:29
#: data/core/units/dwarves/Runesmith.cfg:28
#: data/core/units/dwarves/Steelclad.cfg:57 data/core/units/trolls/Great.cfg:25
#: data/core/units/trolls/Hero.cfg:25 data/core/units/trolls/Warrior.cfg:38
msgid "hammer"
msgstr "kladivo"
#. [unit_type]: id=Dwarvish Masked Guardsman, race=dwarf
#. [unit_type]: id=Dwarvish Guardsman, race=dwarf
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Guardsman.cfg:17
#: data/core/units/dwarves/Guardsman.cfg:17
#, fuzzy
#| msgid ""
#| "The dwarven race has always been famed for its sturdiness of build, and "
#| "many of their warriors outfit themselves to take advantage of this. "
#| "Dwarven guardsmen march into battle with tower shields and spears. Most "
#| "often, their role is to hold the line, and to take a heavy toll on those "
#| "who try to break it. As the line marches forward, they act to secure its "
#| "hard-won advance."
msgid ""
"The dwarven race has always been famed for its sturdiness of build, and many "
"of their warriors outfit themselves to take advantage of this. Dwarven "
"Guardsmen march into battle with tower shields and spears. Most often, their "
"role is to hold the line, and to take a heavy toll on those who try to break "
"it. As the line marches forward, they act to secure its hard-won advance."
msgstr ""
"Trpasličí rasa byla vždy známa svou robustností a mnoho trpasličích "
"válečníků si podle toho vybírá výzbroj pro dosažení co největší výhody. "
"Trpasličí gardy pochodují do bojů s velikými štíty a kopími. Jejich rolí "
"bývá nejčastěji udržení pozice, spojené s likvidací nepřátel proniknuvších "
"dále. Když se fronta posunuje kupředu, brání těžce získaný prostor."
#. [attack]: type=pierce
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Guardsman.cfg:28
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Sentinel.cfg:37
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Stalwart.cfg:32
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Fighter.cfg:29
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Fighter.cfg:45
#: data/core/units/drakes/Clasher.cfg:34 data/core/units/drakes/Thrasher.cfg:32
#: data/core/units/dunefolk/Harrier.cfg:31
#: data/core/units/dunefolk/Skirmisher.cfg:32
#: data/core/units/dunefolk/Spearguard.cfg:30
#: data/core/units/dunefolk/Spearmaster.cfg:33
#: data/core/units/dunefolk/Strider.cfg:31
#: data/core/units/dwarves/Guardsman.cfg:28
#: data/core/units/dwarves/Sentinel.cfg:38
#: data/core/units/dwarves/Stalwart.cfg:33
#: data/core/units/goblins/Impaler.cfg:28
#: data/core/units/goblins/Impaler.cfg:40 data/core/units/goblins/Rouser.cfg:30
#: data/core/units/goblins/Spearman.cfg:26
#: data/core/units/goblins/Spearman.cfg:36
#: data/core/units/humans/Horseman.cfg:23
#: data/core/units/humans/Loyalist_Javelineer.cfg:30
#: data/core/units/humans/Loyalist_Spearman.cfg:85
#: data/core/units/merfolk/Hoplite.cfg:35 data/core/units/merfolk/Hunter.cfg:24
#: data/core/units/merfolk/Hunter.cfg:32
#: data/core/units/merfolk/Javelineer.cfg:23
#: data/core/units/merfolk/Javelineer.cfg:31
#: data/core/units/merfolk/Spearman.cfg:22
#: data/core/units/merfolk/Spearman.cfg:30
#: data/core/units/saurians/Ambusher.cfg:25
#: data/core/units/saurians/Ambusher.cfg:34
#: data/core/units/saurians/Flanker.cfg:26
#: data/core/units/saurians/Flanker.cfg:35
#: data/core/units/saurians/Javelineer.cfg:23
#: data/core/units/saurians/Javelineer.cfg:32
#: data/core/units/saurians/Skirmisher.cfg:35
#: data/core/units/saurians/Skirmisher.cfg:44
#: data/core/units/saurians/Spearthrower.cfg:22
#: data/core/units/saurians/Spearthrower.cfg:31
#: data/core/units/undead/Skele_Chocobone.cfg:35
msgid "spear"
msgstr "kopí"
#. [attack]: type=pierce
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Guardsman.cfg:37
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Sentinel.cfg:46
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Stalwart.cfg:41
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Flagbearer.cfg:52
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Protector.cfg:65
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Rider.cfg:46
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Stalwart.cfg:58
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Vanguard.cfg:51
#: data/core/units/dunefolk/Wyvern_Rider.cfg:32
#: data/core/units/dwarves/Guardsman.cfg:37
#: data/core/units/dwarves/Sentinel.cfg:47
#: data/core/units/dwarves/Stalwart.cfg:42
#: data/core/units/humans/Loyalist_Javelineer.cfg:41
#: data/core/units/humans/Loyalist_Spearman.cfg:97
msgid "javelin"
msgstr "oštěp"
#. [attack]: type=blade
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Lord.cfg:28
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Steelclad.cfg:28
#: data/core/units/dwarves/Explorer.cfg:28 data/core/units/dwarves/Lord.cfg:48
#: data/core/units/dwarves/Steelclad.cfg:48
#: data/core/units/undead/Skele_Death_Knight.cfg:33
msgid "battle axe"
msgstr "válečná sekera"
#. [attack]: type=blade
#: data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Masked_Lord.cfg:46
#: data/core/units/dwarves/Lord.cfg:66
msgid "hatchet"
msgstr "sekyrka"