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| 1 | +using System; |
| 2 | +using Stateless; |
| 3 | +using Stateless.Graph; |
| 4 | + |
| 5 | +namespace BulkOperations |
| 6 | +{ |
| 7 | + public class StateMachineBug |
| 8 | + { |
| 9 | + public static void Run() |
| 10 | + { |
| 11 | + var bug = new StateMachineBug("Incorrect stock count"); |
| 12 | + |
| 13 | + bug.Assign("Joe"); |
| 14 | + bug.Defer(); |
| 15 | + bug.Assign("Harry"); |
| 16 | + bug.Assign("Fred"); |
| 17 | + bug.Close(); |
| 18 | + |
| 19 | + Console.WriteLine(); |
| 20 | + Console.WriteLine("State machine:"); |
| 21 | + Console.WriteLine(bug.ToDotGraph()); |
| 22 | + } |
| 23 | + |
| 24 | + private enum State |
| 25 | + { |
| 26 | + Open, |
| 27 | + Assigned, |
| 28 | + Deferred, |
| 29 | + Closed |
| 30 | + } |
| 31 | + |
| 32 | + private enum Trigger |
| 33 | + { |
| 34 | + Assign, |
| 35 | + Defer, |
| 36 | + Close |
| 37 | + } |
| 38 | + |
| 39 | + private readonly StateMachine<State, Trigger> _machine; |
| 40 | + |
| 41 | + // The TriggerWithParameters object is used when a trigger requires a payload. |
| 42 | + private readonly StateMachine<State, Trigger>.TriggerWithParameters<string> _assignTrigger; |
| 43 | + |
| 44 | + private readonly string _title; |
| 45 | + |
| 46 | + private string _assignee; |
| 47 | + |
| 48 | + |
| 49 | + /// <summary> |
| 50 | + /// Constructor for the Bug class |
| 51 | + /// </summary> |
| 52 | + /// <param name="title">The title of the bug report</param> |
| 53 | + public StateMachineBug(string title) |
| 54 | + { |
| 55 | + _title = title; |
| 56 | + |
| 57 | + // Instantiate a new state machine in the Open state |
| 58 | + _machine = new StateMachine<State, Trigger>(State.Open); |
| 59 | + |
| 60 | + // Instantiate a new trigger with a parameter. |
| 61 | + _assignTrigger = _machine.SetTriggerParameters<string>(Trigger.Assign); |
| 62 | + |
| 63 | + // Configure the Open state |
| 64 | + _machine.Configure(State.Open) |
| 65 | + .Permit(Trigger.Assign, State.Assigned); |
| 66 | + |
| 67 | + // Configure the Assigned state |
| 68 | + _machine.Configure(State.Assigned) |
| 69 | + .SubstateOf(State.Open) |
| 70 | + .OnEntryFrom(_assignTrigger, OnAssigned) // This is where the TriggerWithParameters is used. Note that the TriggerWithParameters object is used, not something from the enum |
| 71 | + .PermitReentry(Trigger.Assign) |
| 72 | + .Permit(Trigger.Close, State.Closed) |
| 73 | + .Permit(Trigger.Defer, State.Deferred) |
| 74 | + .OnExit(OnDeassigned); |
| 75 | + |
| 76 | + // Configure the Deferred state |
| 77 | + _machine.Configure(State.Deferred) |
| 78 | + .OnEntry(() => _assignee = null) |
| 79 | + .Permit(Trigger.Assign, State.Assigned); |
| 80 | + } |
| 81 | + |
| 82 | + public void Close() |
| 83 | + { |
| 84 | + _machine.Fire(Trigger.Close); |
| 85 | + } |
| 86 | + |
| 87 | + public void Assign(string assignee) |
| 88 | + { |
| 89 | + // This is how a trigger with parameter is used, the parameter is supplied to the state machine as a parameter to the Fire method. |
| 90 | + _machine.Fire(_assignTrigger, assignee); |
| 91 | + } |
| 92 | + |
| 93 | + public bool CanAssign => _machine.CanFire(Trigger.Assign); |
| 94 | + |
| 95 | + public void Defer() |
| 96 | + { |
| 97 | + _machine.Fire(Trigger.Defer); |
| 98 | + } |
| 99 | + /// <summary> |
| 100 | + /// This method is called automatically when the Assigned state is entered, but only when the trigger is _assignTrigger. |
| 101 | + /// </summary> |
| 102 | + /// <param name="assignee"></param> |
| 103 | + private void OnAssigned(string assignee) |
| 104 | + { |
| 105 | + if (_assignee != null && assignee != _assignee) |
| 106 | + SendEmailToAssignee("Don't forget to help the new employee!"); |
| 107 | + |
| 108 | + _assignee = assignee; |
| 109 | + SendEmailToAssignee("You own it."); |
| 110 | + } |
| 111 | + /// <summary> |
| 112 | + /// This method is called when the state machinie exits the Assigned state |
| 113 | + /// </summary> |
| 114 | + private void OnDeassigned() |
| 115 | + { |
| 116 | + SendEmailToAssignee("You're off the hook."); |
| 117 | + } |
| 118 | + |
| 119 | + private void SendEmailToAssignee(string message) |
| 120 | + { |
| 121 | + // ReSharper disable once LocalizableElement |
| 122 | + Console.WriteLine("{0}, RE {1}: {2}", _assignee, _title, message); |
| 123 | + } |
| 124 | + |
| 125 | + public string ToDotGraph() |
| 126 | + { |
| 127 | + return UmlDotGraph.Format(_machine.GetInfo()); |
| 128 | + } |
| 129 | + } |
| 130 | +} |
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