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I have no knowledge of how the new Shuffle node is set up, but I kinda hate how the new Shuffle node works anyway haha. Unless there's a new knob that handles the new Shuffle behavior, I'd say go for the old Shuffle.
At the simplest, the old shuffle could be just a bunch of Boolean knobs with callbacks to ensure only one per output is enabled.
Extra credit is colouring the knobs, which I'm not sure is documented. There's some strange behavior where if a knob is named specifically (e.g. red iirc), it will be coloured that way, but that's not really a scalable solution lol.
Yeah after about 1h of research i couldnt find any clue of an exisiting setup for the Shuffle node without a lot of QT Hacking :P
Would start getting it to look like the old ShuffleCopy node as a first step then we can see if it's worth going further.
DeepCShuffle should have feature parity with the base shuffle node. Interface should be same/identical.
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