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Hello,
Using the following DrawLine_2d native on gamebuild b3407 results in an execution exception. Here is a code snippet to reproduce the issue.
DrawLine_2d
Note that this error does not occur on gamebuild 3258.
Citizen.CreateThread(function() while true do local centerX, centerY = 0.5, 0.5 local halfLength = 0.05 local lineWidth = 0.005 local red, green, blue, alpha = 255, 0, 0, 255 DrawLine_2d( centerX - halfLength, centerY, centerX + halfLength, centerY, lineWidth, red, green, blue, alpha ) Citizen.Wait(0) end end)
Draw line in the screen.
Crash
FiveM, ScRT: Lua
b3407
No response
The text was updated successfully, but these errors were encountered:
Same here, test on b3407, FXServer-master SERVER v1.0.0.12255 win32. Doesn't occur on b3095 and b2944.
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What happened?
Hello,
Using the following
DrawLine_2d
native on gamebuild b3407 results in an execution exception. Here is a code snippet to reproduce the issue.Note that this error does not occur on gamebuild 3258.
Expected result
Draw line in the screen.
Reproduction steps
Importancy
Crash
Area(s)
FiveM, ScRT: Lua
Specific version(s)
b3407
Additional information
No response
The text was updated successfully, but these errors were encountered: