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* New version with query string fallback * Add travis config file * Update readme * Add build status badge
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/tests/vendor |
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language: php | ||
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php: | ||
- 5.6 | ||
- 7.0 | ||
- 7.1 | ||
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env: | ||
global: | ||
- setup=basic | ||
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matrix: | ||
include: | ||
- php: 5.6 | ||
env: setup=lowest | ||
- php: 5.6 | ||
env: setup=stable | ||
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sudo: false | ||
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services: | ||
- memcached | ||
- redis-server | ||
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before_install: | ||
- if [[ $TRAVIS_PHP_VERSION != 7.1 ]] ; then phpenv config-rm xdebug.ini; fi | ||
- travis_retry composer self-update | ||
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install: | ||
- cd tests | ||
- if [[ $setup = 'basic' ]]; then travis_retry composer install --no-interaction --prefer-dist --no-suggest; fi | ||
- if [[ $setup = 'stable' ]]; then travis_retry composer update --prefer-dist --no-interaction --prefer-stable --no-suggest; fi | ||
- if [[ $setup = 'lowest' ]]; then travis_retry composer update --prefer-dist --no-interaction --prefer-lowest --prefer-stable --no-suggest; fi | ||
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script: vendor/bin/phpunit | ||
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matrix: | ||
allow_failures: | ||
- php: 7.1 | ||
fast_finish: true |
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{ | ||
"name": "clubstudioltd/club-asset-rev", | ||
"description": "Craft CMS plugin to aid cache-busting", | ||
"keywords": ["craftcms", "cache-busting"], | ||
"license": "MIT", | ||
"type": "project", | ||
"autoload": { | ||
"psr-4": { | ||
"AssetRev\\Utilities\\": "utilities/" | ||
} | ||
} | ||
} |
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<?php | ||
return array( | ||
'manifestPath' => 'resources/assets/assets.json', | ||
'assetsBasePath' => null, | ||
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// The path to your asset manifest, most likely have been generated by a | ||
// task runner such as Gulp or Grunt. Paths will be relative to your craft | ||
// base directory, unless you supply an absolute directory path. | ||
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'manifestPath' => 'resources/assets/assets.json', | ||
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// The base path to your assets. Again, this is relative to your craft base | ||
// directory, unless you supply an absolute directory path. The path will | ||
// always be appended to the filename that is passed though the `rev()`. | ||
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'assetsBasePath' => null, | ||
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// A prefix to apply to your assets when they are output from the plugin. It | ||
// would be useful to set this if the paths in your manifest file are likely | ||
// to be different to the final asset url different | ||
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'assetUrlPrefix' => null, | ||
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); |
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<?php | ||
namespace Craft; | ||
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use InvalidArgumentException; | ||
use AssetRev\Utilities\FilenameRev; | ||
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class AssetRevService extends BaseApplicationComponent | ||
{ | ||
/** | ||
* Get the filename of a asset | ||
* | ||
* @param $file | ||
* @throws InvalidArgumentException | ||
* @return string | ||
*/ | ||
public function getAssetFilename($file) | ||
{ | ||
$revver = new FilenameRev( | ||
$this->parseEnvironmentString(craft()->config->get('manifestPath', 'assetrev')), | ||
$this->parseEnvironmentString(craft()->config->get('assetsBasePath', 'assetrev')), | ||
$this->parseEnvironmentString(craft()->config->get('assetPrefix', 'assetrev')) | ||
); | ||
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$revver->setBasePath(CRAFT_BASE_PATH); | ||
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return $revver->rev($file); | ||
} | ||
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/** | ||
* Build an asset's URL | ||
* | ||
* @param string $basePath Base path to assets as defined in the plugin settings | ||
* @param string $file Asset filename | ||
* | ||
* @return string Path to the asset - environment variables having been replaced with their values. | ||
*/ | ||
protected function parseEnvironmentString($string) | ||
{ | ||
return craft()->config->parseEnvironmentString($string); | ||
} | ||
} |
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