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some notes where to move functions
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Diff for: battle/main.py

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Original file line numberDiff line numberDiff line change
@@ -910,6 +910,7 @@ def miihen_road(self_destruct=False):
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logger.debug(f"self_destruct flag: {game_vars.self_destruct_get()}")
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# move to battle.aeon
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def aeon_shield():
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logger.info("Aeon Shield function")
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screen.await_turn()
@@ -926,6 +927,7 @@ def aeon_shield():
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tap_targeting()
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# move to battle.aeon
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def aeon_boost():
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logger.info("Aeon Boost function")
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screen.await_turn()
@@ -944,6 +946,7 @@ def aeon_boost():
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tap_targeting()
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# move to battle.aeon
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def aeon_dismiss():
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logger.info("Aeon Dismiss function")
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screen.await_turn()
@@ -3836,6 +3839,7 @@ def thunder_target(target, direction):
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tap_targeting()
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# move to battle.aeon
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def aeon_summon(position):
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logger.debug(f"Summoning Aeon {position}")
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while not memory.main.main_battle_menu():
@@ -3870,14 +3874,17 @@ def aeon_summon(position):
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pbar.update()
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# move to battle.aeon
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def aeon_spell(position):
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aeon_spell_direction(position, None)
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# move to battle.aeon
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def aeon_spell_2(position, direction):
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aeon_spell_direction(position, direction)
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# move to battle.aeon
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def aeon_spell_direction(position, direction):
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logger.debug(f"Aeon casting a spell. Special direction: {direction}")
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while memory.main.battle_menu_cursor() != 21:

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