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config.yaml
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# Gamestate and step counter determine starting point of the run.
# "none" and 1 to start from the New Game command.
# To use a load-game state, see json_ai_files/save_load_details.json for valid states.
gamestate : "none" # valid values listed above
step_counter : 1 # valid step_counter values are dependent on gamestate
vars:
# Game modes:
# "test" will speed up battles and cheat at Blitzball
# "normal" or "speed" will run regular
# "story" Same as normal, will play cutscenes and dialog
# "swag" Same as normal, some swag elements added in.
# "blitz_only" will run through Blitz, record results, and reset. Same as normal mode.
game_mode : "speed"
# True for Nemesis run, False for regular Any% (with or without CSR)
nemesis_value : True
# RNG choice
# Set game_patched to True if you have patched your .exe
# with the 'rng_mod_patch.py' in tools folder. Otherwise set to False
game_patched : True
# If above is True, select the rng_mode you prefer below. Otherwise this does nothing.
# rng_mode = "set" will run the desired set seed.
# rng_mode = "preferred" will run a seed out of the preferred list.
# rng_mode = "random" will run any of the 256 possible seeds, chosen randomly.
rng_mode : "set"
# Select the seed you desire for "set" mode.
rng_seed_num : 31
# Cosmetics / Other
original_soundtrack : False # Sets to original or arranged soundtrack.
force_loop : False # After game is finished, start again on next seed.
generate_saves : False # Whether or not to generate saves for this run.
# System
# ---- The following are valid options, depending on your file path.
# ---- "C://users//user_name//etc"
# ---- "" (blank means to use the default path)
save_path : "" # Overwrite the default Documents folder location.
artificial_pauses : False # If you have a bad computer or are noticing dropped inputs, set this to True. Otherwise, leave as False.
logging:
show_images : False # Show ASCII images
terminal_width : 120 # Number of columns in terminal, used for show_images
color_log : False # Colors the console output. May not work on some systems
verbosity : DEBUG # Verbosity of log messages in the console.
# These are the valid levels: DEBUG, MANIP, INFO, WARNING, ERROR, CRITICAL
# Full log will always be available in a file.