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PlayerInfo.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{C04AAE3B-7FAC-4FE0-B3BC-7977008BBAE2}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>PlayerInfo</RootNamespace>
<AssemblyName>PlayerInfo</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>.\</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<Optimize>true</Optimize>
<OutputPath>D:\Terraria\steamapps\common\Terraria\Legit Terraria Server\ServerPlugins</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="Newtonsoft.Json">
<HintPath>..\Refs\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="OTAPI">
<HintPath>..\Refs\OTAPI.dll</HintPath>
</Reference>
<Reference Include="TerrariaServer">
<HintPath>..\Refs\TerrariaServer.exe</HintPath>
</Reference>
<Reference Include="TShockAPI">
<HintPath>..\Refs\TShockAPI.dll</HintPath>
</Reference>
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="PlayerInfo.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>