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Copycat blocks containing light-emitting blocks lose their light values after a relog #43

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goldrat1 opened this issue Apr 14, 2024 · 1 comment

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@goldrat1
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Any Copycat block that emits light from their block source (i.e if they have Glowstone in it), they properly produce light as expected, however leaving the world (singleplayer) and loading back into it causes the lighting to glitch out and light levels to drop again.
Examples below.
Before relog, using a Haunted Bell to show light levels (presumably shows them as they are server-side)
2024-04-14_22 55 43
After relog, Haunted Bell confirms that light has disappeared.
2024-04-14_22 56 47
Happens without shaders too.
2024-04-14_23 02 18
Using latest version, Forge 1.20.1, v1.2.6
I am using many other mods, including Embeddium and Oculus for shaders.

@hlysine
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hlysine commented Apr 14, 2024

This is a bug in Create itself unfortunately. Creators-of-Create/Create#4889

@hlysine hlysine closed this as completed Apr 14, 2024
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