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This repository has been archived by the owner on Jul 8, 2023. It is now read-only.
Simple forfeit match that will declare the opposite team the winner? Problem is that in a real world case (for education purposes) a user wouldn't want to spend money to say they lost.
Possible approach
Allow a winning team to force a forfeit. that would require the opposing team to take their turn or risk a forfeit?
A winning team could execute a transaction that would set a blocknumber (some hardcoded value) that if past would no longer allow for the opposing team to take a turn and declare team one winner.
Possible approach expanded
Could possibly have a hardcoded timer (in blocks) for each user to take their turn. if time is past before next move is successfully executed match is forfeited.
The text was updated successfully, but these errors were encountered:
Users should be able to forfeit a match?
Simple approach
Possible approach
Possible approach expanded
The text was updated successfully, but these errors were encountered: