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- keep the state in the memory,
- derived API types from the CLI's API,
- basic configuration support,
- replaced `buildPath` with `compileSummary`, and
- updated the readme.
Signed-off-by: dankeboy36 <[email protected]>
Arduino API for [Arduino IDE](https://github.com/arduino/arduino-ide) external tools developers using VS Code extensions.
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Arduino API for [Arduino IDE 2.x](https://github.com/arduino/arduino-ide) external tools developers using VS Code extensions.
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This VS Code extensions does not provide any functionality, but a bridge between the Arduino IDE and external tools implemented as a VS Code extension. Please reference [arduino/arduino-ide#58](https://github.com/arduino/arduino-ide/issues/58) why this VSIX has been created. This extension has nothing to do with the [Visual Studio Code extension for Arduino](https://marketplace.visualstudio.com/items?itemName=vsciot-vscode.vscode-arduino). This extension does not work in VS Code.
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This VS Code extension does not provide any functionality but a bridge between the Arduino IDE 2.x and external tools implemented as a VS Code extension. Please reference [arduino/arduino-ide#58](https://github.com/arduino/arduino-ide/issues/58) to explain why this VSIX has been created. This extension has nothing to do with the [Visual Studio Code extension for Arduino](https://marketplace.visualstudio.com/items?itemName=vsciot-vscode.vscode-arduino). This extension does not work in VS Code.
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## Features
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## API
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Exposes the Arduino context for VS Code extensions:
|`sketchPath`| Absolute filesystem path of the sketch folder. |`string`|
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|`buildPath`| The absolute filesystem path to the build folder of the sketch. When the `sketchPath` is available but the sketch has not been verified (compiled), the `buildPath` can be `undefined`. |`string`| ⚠️ `@alpha`|
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|`fqbn`| The Fully Qualified Board Name (FQBN) of the currently selected board in the Arduino IDE. |`string`|
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|`boardDetails`| Lightweight representation of the board's detail. This information is [provided by the Arduino CLI](https://arduino.github.io/arduino-cli/latest/rpc/commands/#cc.arduino.cli.commands.v1.BoardDetailsResponse) for the currently selected board. It can be `undefined` if the `fqbn` is defined but the platform is not installed. |`BoardDetails`| ⚠️ `@alpha`|
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|`port`| The currently selected port in the Arduino IDE. |[`Port`](https://arduino.github.io/arduino-cli/latest/rpc/commands/#port)|
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|`userDirPath`| Filesystem path to the [`directories.user`](https://arduino.github.io/arduino-cli/latest/configuration/#configuration-keys) location. This is the sketchbook path. |`string`|
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|`dataDirPath`| Filesystem path to the [`directories.data`](https://arduino.github.io/arduino-cli/latest/configuration/#configuration-keys) location |`string`|
|`sketchPath`| Absolute filesystem path of the sketch folder.|`string`|
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|`compileSummary`| The summary of the latest sketch compilation. When the `sketchPath` is available, but the sketch has not been verified (compiled), the `buildPath` can be `undefined`. |`CompileSummary`| ⚠️ `@alpha`|
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|`fqbn`| The Fully Qualified Board Name (FQBN) of the currently selected board in the Arduino IDE.|`string`|
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|`boardDetails`| Lightweight representation of the board's detail. This information is [provided by the Arduino CLI](https://arduino.github.io/arduino-cli/latest/rpc/commands/#cc.arduino.cli.commands.v1.BoardDetailsResponse) for the currently selected board. It can be `undefined` if the `fqbn` is defined, but the platform is not installed. |`BoardDetails`| ⚠️ `@alpha`|
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|`port`| The currently selected port in the Arduino IDE.|[`Port`](https://arduino.github.io/arduino-cli/latest/rpc/commands/#port)|
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|`userDirPath`| Filesystem path to the [`directories.user`](https://arduino.github.io/arduino-cli/latest/configuration/#configuration-keys) location. This is the sketchbook path. |`string`| ⚠️ `@alpha`|
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|`dataDirPath`| Filesystem path to the [`directories.data`](https://arduino.github.io/arduino-cli/latest/configuration/#configuration-keys) location |`string`| ⚠️ `@alpha`|
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## How to Use
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@@ -25,45 +25,66 @@ If you're developing an external tool for the Arduino IDE, this extension will b
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If you want to use the Arduino APIs, you have to do the followings:
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1. Install the [Arduino API types](https://www.npmjs.com/package/vscode-arduino-api) from `npm`:
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```shell
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npm i -S vscode-arduino-api
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```
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1. Add this VSIX as an `extensionDependencies`in your `package.json`:
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```jsonc
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{
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"extensionDependencies": [
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"dankeboy36.vscode-arduino-api",
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// other dependencies
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],
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}
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npm install vscode-arduino-api --save
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```
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1. Consume the `ArduinoContext` extension API in your VS Code extension:
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```ts
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import * as vscode from 'vscode';
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import type { ArduinoContext } from 'vscode-arduino-api';
- A: This API is in an alpha state and might change. The initial idea of this project was to establish a bare minimum layer and help Arduino IDE 2.x tool developers start with something. I make breaking changes only when necessary, keep it backward compatible, or provide a migration guide in the future. Please prepare for breaking changes.
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---
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- Q: Why do I have to install `vscode-arduino-api` from `npm`.
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- A: `vscode-arduino-api` only contains types for the API. The actual code wil be part of the VS Code extension.
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- A: `vscode-arduino-api` only contains types for the API. The actual code will be part of the VS Code extension.
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---
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- Q: I cannot find the `dankeboy36.vscode-arduino-api` extension in neither the [VS Code Marketplace](https://marketplace.visualstudio.com/vscode) nor [Open VSX Registry](https://open-vsx.org/).
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- A: Correct. This solution targets the [Arduino IDE](https://github.com/arduino/arduino-ide) 2.x. The IDE will contain this VSIX at runtime and will activate it before your tool VSIX. You do not even have to add `dankeboy36.vscode-arduino-api` to the `extensionDependencies`. I might publish the VSIX later when it works in VS Code. By the way, the VSIX is signed by a verified publisher. You can get the latest version from the GitHub [release page](https://github.com/dankeboy36/vscode-arduino-api/releases/latest).
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- Q: I cannot find the `dankeboy36.vscode-arduino-api` extensioninthe [VS Code Marketplace](https://marketplace.visualstudio.com/vscode).
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- A: Correct. This solution targets the [Arduino IDE](https://github.com/arduino/arduino-ide). I will publish the VSIX later, when it works in VS Code. By the way, the VSIX is signed with a verified published.
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