Skip to content

Commit 0212a43

Browse files
committed
UI/UX Progress Update tweaks
1 parent ad8fb61 commit 0212a43

File tree

1 file changed

+38
-13
lines changed

1 file changed

+38
-13
lines changed

DazStudioPlugin/DzRobloxAction.cpp

Lines changed: 38 additions & 13 deletions
Original file line numberDiff line numberDiff line change
@@ -658,10 +658,6 @@ bool DzRobloxAction::deepCopyNode(FbxNode* pDestinationRoot, FbxNode* pSourceNod
658658
void DzRobloxAction::executeAction()
659659
{
660660

661-
//generateFacs50();
662-
//return;
663-
664-
665661
// CreateUI() disabled for debugging -- 2022-Feb-25
666662
/*
667663
// Create and show the dialog. If the user cancels, exit early,
@@ -885,13 +881,15 @@ void DzRobloxAction::executeAction()
885881

886882

887883
// DB 2021-10-11: Progress Bar
888-
DzProgress* exportProgress = new DzProgress("Sending to Roblox...", 10);
884+
DzProgress* exportProgress = new DzProgress("Sending to Roblox Studio...", 50, false, true);
889885
exportProgress->setCloseOnFinish(false);
890886
exportProgress->enable(true);
891-
887+
DzProgress::setCurrentInfo("Sending to DazToRobloxStudio...");
888+
892889
//Create Daz3D folder if it doesn't exist
893890
QDir dir;
894891
dir.mkpath(m_sRootFolder);
892+
exportProgress->setCurrentInfo("Starting up conversion pipeline...");
895893
exportProgress->step();
896894

897895
// export FBX
@@ -905,7 +903,8 @@ void DzRobloxAction::executeAction()
905903
return;
906904
}
907905

908-
exportProgress->setInfo("Preparing FBX PostProcessing Pipeline...");
906+
exportProgress->setCurrentInfo("Preparing FBX PostProcessing Pipeline...");
907+
exportProgress->step();
909908

910909
// run blender scripts
911910
QString sBlenderLogPath = QString("%1/blender.log").arg(m_sDestinationPath);
@@ -916,7 +915,7 @@ void DzRobloxAction::executeAction()
916915
"blender_dtu_to_roblox_blend.py" << "blender_dtu_to_avatar_autosetup.py" <<
917916
"roblox_tools.py" << "Daz_Cage_Att_Template.blend" <<
918917
"game_readiness_tools.py" << "game_readiness_roblox_data.py" <<
919-
"Genesis9Action.blend" << "Genesis9facs50.blend");
918+
"Genesis9facs50.blend");
920919
if (bUseFallbackScriptFolder)
921920
{
922921
foreach(QString filename, aOverrideFilenameList)
@@ -959,7 +958,9 @@ void DzRobloxAction::executeAction()
959958
}
960959

961960
/*****************************************************************************************************/
962-
exportProgress->setInfo("Automatic Cage and Attachment Retargeting...");
961+
DzProgress::setCurrentInfo("Automatic Cage and Attachment Retargeting...");
962+
exportProgress->setCurrentInfo("Automatic Cage and Attachment Retargeting...");
963+
exportProgress->step();
963964

964965
if (m_sAssetType.contains("R15"))
965966
{
@@ -1215,10 +1216,11 @@ void DzRobloxAction::executeAction()
12151216
batchFileOut.write(sBatchString.toAscii().constData());
12161217
batchFileOut.close();
12171218

1218-
exportProgress->setInfo("Starting Blender Processing...");
1219+
DzProgress::setCurrentInfo("Starting Blender Processing...");
1220+
exportProgress->setCurrentInfo("Starting Blender Processing...");
12191221
bool retCode = executeBlenderScripts(m_sBlenderExecutablePath, sCommandArgs);
12201222

1221-
exportProgress->setInfo("Roblox Avatar Exporter: Export Phase Completed.");
1223+
exportProgress->setCurrentInfo("Roblox Avatar Exporter: Export Phase Completed.");
12221224
// DB 2021-10-11: Progress Bar
12231225
exportProgress->finish();
12241226

@@ -1267,7 +1269,7 @@ void DzRobloxAction::executeAction()
12671269
QString sErrorString;
12681270
sErrorString += QString("An error occured while running the Blender Python script (ExitCode=%1).\n").arg(m_nBlenderExitCode);
12691271
sErrorString += QString("\nPlease check log files at : %1\n").arg(m_sDestinationPath);
1270-
sErrorString += QString("\nYou can rerun the Blender Python script manually using: %1").arg(batchFilePath);
1272+
sErrorString += QString("\nYou can rerun the Blender command-line script manually using: %1").arg(batchFilePath);
12711273
QMessageBox::critical(0, "Roblox Avatar Exporter", tr(sErrorString.toLocal8Bit()), QMessageBox::Ok);
12721274
}
12731275
else {
@@ -1458,7 +1460,7 @@ bool DzRobloxAction::executeBlenderScripts(QString sFilePath, QString sCommandli
14581460
break;
14591461
}
14601462
}
1461-
progress->setInfo("Blender Scripts Completed.");
1463+
progress->setCurrentInfo("Blender Scripts Completed.");
14621464
progress->finish();
14631465
delete progress;
14641466
m_nBlenderExitCode = pToolProcess->exitCode();
@@ -1518,6 +1520,9 @@ DZ_BRIDGE_NAMESPACE::DzBridgeDialog* DzRobloxAction::getBridgeDialog()
15181520
// It also assumes that only one G9 character is in the scene.
15191521
bool DzRobloxAction::preProcessScene(DzNode* parentNode)
15201522
{
1523+
DzProgress::setCurrentInfo("DazToRobloxStudio Preprocessing...");
1524+
DzProgress robloxPreProcessProgress = DzProgress("DazToRobloxStudio Preprocessing...", 50, false, true);
1525+
15211526
DzBridgeAction::preProcessScene(parentNode);
15221527

15231528
// Sanity Check
@@ -1540,10 +1545,15 @@ bool DzRobloxAction::preProcessScene(DzNode* parentNode)
15401545
}
15411546
QString sParentNodeName = parentNode->getName();
15421547
dzApp->debug("DzRobloxAction::preProcessScene() processing node: " + sParentNodeName);
1548+
robloxPreProcessProgress.setCurrentInfo("Processing node: " + sParentNodeName);
1549+
robloxPreProcessProgress.step();
15431550

15441551
// apply optional morphs
15451552
if (m_bEnableBreastsGone)
15461553
{
1554+
robloxPreProcessProgress.setCurrentInfo("Applying conversion morphs...");
1555+
robloxPreProcessProgress.step();
1556+
15471557
// obtain selection
15481558
DzFigure* pFigureNode = qobject_cast<DzFigure*>( dzScene->getPrimarySelection() );
15491559
if (pFigureNode && pFigureNode->getName() == "Genesis9")
@@ -1575,6 +1585,8 @@ bool DzRobloxAction::preProcessScene(DzNode* parentNode)
15751585
QString tempPath = dzApp->getTempPath();
15761586

15771587
// check if geograft present
1588+
robloxPreProcessProgress.setCurrentInfo("Applying conversion geografts...");
1589+
robloxPreProcessProgress.step();
15781590
if (dzScene->findNodeByLabel("game_engine_mouth_geograft") == NULL &&
15791591
dzScene->findNode("game_engine_mouth_geograft_0") == NULL) {
15801592
DzNode* mouthNode = dzScene->findNode("Genesis9Mouth");
@@ -1618,6 +1630,8 @@ bool DzRobloxAction::preProcessScene(DzNode* parentNode)
16181630
//}
16191631

16201632
/// BONE CONVERSION OPERATION
1633+
robloxPreProcessProgress.setCurrentInfo("Converting to roblox compatible skeleton...");
1634+
robloxPreProcessProgress.step();
16211635
sScriptFilename = sPluginFolder + "/" + sRobloxBoneConverter;
16221636
if (QFileInfo(sScriptFilename).exists() == false) {
16231637
sScriptFilename = dzApp->getTempPath() + "/" + sRobloxBoneConverter;
@@ -1677,6 +1691,8 @@ bool DzRobloxAction::preProcessScene(DzNode* parentNode)
16771691
/// TEXTURE OPERATIONS (MODESTY OVERLAY, UV CONVERSION, ETC)
16781692
if (!sApplyModestyOverlay.isEmpty())
16791693
{
1694+
robloxPreProcessProgress.setCurrentInfo("Applying modesty layer...");
1695+
robloxPreProcessProgress.step();
16801696
sScriptFilename = sPluginFolder + "/" + sApplyModestyOverlay;
16811697
if (QFileInfo(sScriptFilename).exists() == false) {
16821698
sScriptFilename = dzApp->getTempPath() + "/" + sApplyModestyOverlay;
@@ -1693,6 +1709,8 @@ bool DzRobloxAction::preProcessScene(DzNode* parentNode)
16931709
dzScene->selectAllNodes(false);
16941710
dzScene->setPrimarySelection(parentNode);
16951711

1712+
robloxPreProcessProgress.setCurrentInfo("Generating combined texture parts...");
1713+
robloxPreProcessProgress.step();
16961714
sScriptFilename = sPluginFolder + "/" + sGenerateCombinedTextures;
16971715
if (QFileInfo(sScriptFilename).exists() == false) {
16981716
sScriptFilename = dzApp->getTempPath() + "/" + sGenerateCombinedTextures;
@@ -1704,6 +1722,8 @@ bool DzRobloxAction::preProcessScene(DzNode* parentNode)
17041722
dzScene->selectAllNodes(false);
17051723
dzScene->setPrimarySelection(parentNode);
17061724

1725+
robloxPreProcessProgress.setCurrentInfo("Merging combined texture parts...");
1726+
robloxPreProcessProgress.step();
17071727
sScriptFilename = sPluginFolder + "/" + sCombineTextureMaps;
17081728
if (QFileInfo(sScriptFilename).exists() == false) {
17091729
sScriptFilename = dzApp->getTempPath() + "/" + sCombineTextureMaps;
@@ -1715,6 +1735,8 @@ bool DzRobloxAction::preProcessScene(DzNode* parentNode)
17151735
dzScene->selectAllNodes(false);
17161736
dzScene->setPrimarySelection(parentNode);
17171737

1738+
robloxPreProcessProgress.setCurrentInfo("Applying combined texture...");
1739+
robloxPreProcessProgress.step();
17181740
sScriptFilename = sPluginFolder + "/" + sAssignCombinedTextures;
17191741
if (QFileInfo(sScriptFilename).exists() == false) {
17201742
sScriptFilename = dzApp->getTempPath() + "/" + sAssignCombinedTextures;
@@ -1726,6 +1748,9 @@ bool DzRobloxAction::preProcessScene(DzNode* parentNode)
17261748
dzScene->selectAllNodes(false);
17271749
dzScene->setPrimarySelection(parentNode);
17281750

1751+
robloxPreProcessProgress.setCurrentInfo("DazToRobloxStudio Preprocessing complete.");
1752+
robloxPreProcessProgress.finish();
1753+
17291754
return true;
17301755
}
17311756

0 commit comments

Comments
 (0)