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new max sizes - 49 h, 100 l/w
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src/level.h

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -22,8 +22,8 @@
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// these are the limits for length/width and height of levels!
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// (for individual dimensions only; see the above two #defines too)
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#define MAX_2D_SIZE 64
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#define MAX_HEIGHT 64
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#define MAX_2D_SIZE 100
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#define MAX_HEIGHT 49
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// maximum size of the 8x8 tile maps based on 2D map size
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// (with a bit of padding at the bottom just because)

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