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fixup! wip! wobble
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server/block/decorated_pot.go

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Original file line numberDiff line numberDiff line change
@@ -75,7 +75,7 @@ func (p DecoratedPot) wobble(pos cube.Pos, tx *world.Tx, success bool) {
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}
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if success {
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tx.AddParticle(pos.Vec3Middle().Add(mgl64.Vec3{0, 1.25}), particle.DustPlume{})
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tx.AddParticle(pos.Vec3Middle().Add(mgl64.Vec3{0, 1.2}), particle.DustPlume{})
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tx.PlaySound(pos.Vec3Centre(), sound.DecoratedPotInserted{Progress: float64(p.Item.Count()) / float64(p.Item.MaxCount())})
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} else {
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tx.PlaySound(pos.Vec3Centre(), sound.DecoratedPotInsertFailed{})

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