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Particles2D: Comment out section on direction
The parameter is not implemented in the gles3 renderer for now. See godotengine/godot#13492.
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tutorials/2d/particle_systems_2d.rst

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@@ -159,20 +159,24 @@ means particles are drawn according to their emission order (default).
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ParticlesMaterial settings
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--------------------------
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Direction
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~~~~~~~~~
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..
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Commented out as not implemented in 3.x for now.
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Direction
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~~~~~~~~~
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This is the base angle at which particles emit. Default is ``0`` (down):
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This is the base angle at which particles emit. Default is ``0`` (down):
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.. image:: img/paranim1.gif
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.. image:: img/paranim1.gif
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Changing it will change the emissor direction, but gravity will still
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affect them:
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Changing it will change the emissor direction, but gravity will still
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affect them:
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.. image:: img/paranim2.gif
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.. image:: img/paranim2.gif
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This parameter is useful because, by rotating the node, gravity will
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also be rotated. Changing direction allows them to be separated.
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This parameter is useful because, by rotating the node, gravity will
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also be rotated. Changing direction allows them to be separated.
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Spread
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~~~~~~

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