Skip to content

Commit a5d01e5

Browse files
committed
README update
1 parent 038e534 commit a5d01e5

File tree

1 file changed

+1
-1
lines changed

1 file changed

+1
-1
lines changed

README.md

+1-1
Original file line numberDiff line numberDiff line change
@@ -21,7 +21,7 @@ The game has a particle bug on the AMD CPU after the 64-bit release. This fork f
2121
- Simplified Spherical map shader
2222

2323
## Note
24-
Simplified[^5] in this context is hopefully less instruction count/ISA and GPU usage. And use Release if you're on high graphics, and ReleaseLowSettings for low settings. This should fix the stupidly high GPU usage on (Volume Tex) FRDN S2 Blue-Green Circle Mech (low FPS), Wind Mech in S3 (will cause stuttering) and others.
24+
Simplified[^5] in this context is hopefully less instruction count/ISA and GPU usage. And use Release if you're on high graphics, and ReleaseLowSettings for low settings. This should fix the stupidly high GPU usage on (Volume Tex) FRDN S2 Blue-Green Circle Mech (low FPS), Wind Mech in S3 (will cause stuttering) and others. I only follow SEA's changes, so if you're on another server, some shader might not work for you (.log file).
2525

2626
## Special Thanks
2727
doitsujin (Original Author)

0 commit comments

Comments
 (0)