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Copy pathCMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.22.1)
project(LifeSim)
include(${CMAKE_CURRENT_SOURCE_DIR}/cmake/macros.cmake)
include(${CMAKE_CURRENT_SOURCE_DIR}/cmake/dependencies.cmake)
set(DEBUG 1)
set(CONSOLE 1)
set(USE_FETCH_CONTENT 0)
set(USE_VCPKG 1)
set(USE_PKG_CONFIG 0)
set(CMAKE_CXX_STANDARD 23)
#region Configure Global Settings ----------------------------------------
set_build_flags()
#endregion ---------------------------------------------------------------
#region Configure Dependencies -------------------------------------------
message(STATUS "Fetching dependencies...")
# Configure vcpkg
if(USE_VCPKG)
set(VCPKG_ROOT ${CMAKE_SOURCE_DIR}/dependencies/vcpkg)
set(VCPKG_INSTALL_ROOT ${CMAKE_SOURCE_DIR}/vcpkg_installed)
set(CMAKE_TOOLCHAIN_FILE ${VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake)
list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
list(APPEND CMAKE_MODULE_PATH ${VCPKG_ROOT}/packages)
endif()
if(USE_FETCH_CONTENT)
fetch_dependencies()
elseif(USE_VCPKG)
find_dependencies()
endif()
#endregion ---------------------------------------------------------------
#region GLOBALS ------------------------------------------------------
set(DEPS_DIR ${CMAKE_CURRENT_SOURCE_DIR}/dependencies)
#set(LIB_DIR ${CMAKE_CURRENT_SOURCE_DIR}/lib)
if(USE_PKG_CONFIG)
check_dependencies()
endif()
## ImGui
set(IMGUI_DIR ${DEPS_DIR}/imgui)
# Global Includes & Libraries
set(INCLUDE_DIRS
${IMGUI_DIR}
${IMGUI_DIR}/backends
utils
)
set(LIBRARY_DIRS
${LIB_DIR}
)
#endregion ---------------------------------------------------------------
#region Configure Executables --------------------------------------------
set(PROJECT_SOURCE
LifeSim.cpp
source/Renderer.cpp
source/Application.cpp
source/ECSManager.cpp
source/MovementSystem.cpp
source/RenderSystem.cpp
source/CollisionSystem.cpp
source/InputManager.cpp
source/InputManager.h
utils/Random.h
utils/Common.h
utils/ServiceContainer.h
utils/Instrumentation.h
)
set(IMGUI_SOURCE
${IMGUI_DIR}/imgui.cpp
${IMGUI_DIR}/imgui_demo.cpp
${IMGUI_DIR}/imgui_draw.cpp
${IMGUI_DIR}/imgui_tables.cpp
${IMGUI_DIR}/imgui_widgets.cpp
${IMGUI_DIR}/backends/imgui_impl_glfw.cpp
${IMGUI_DIR}/backends/imgui_impl_opengl3.cpp
)
if(WIN32 OR WIN64)
add_executable(LifeSim WIN32 ${PROJECT_SOURCE} ${IMGUI_SOURCE})
else()
add_executable(LifeSim ${PROJECT_SOURCE} ${IMGUI_SOURCE})
endif()
link_dependencies()
#endregion ---------------------------------------------------------------
#region Configure Platform-specific Settings -----------------------------
if(WIN32 OR WIN64)
configure_windows_settings()
elseif(APPLE)
configure_apple_settings()
elseif(UNIX)
configure_unix_settings()
endif()
#endregion ---------------------------------------------------------------