From f254afb4fbce9f36703c19d8a7f5c4d2d7954cb9 Mon Sep 17 00:00:00 2001 From: Robin Kertels Date: Tue, 20 Feb 2024 21:22:25 +0100 Subject: [PATCH] [util] Enable strict float emulation for Red River --- src/util/config/config.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp index b437764332f..60f1d7ca46d 100644 --- a/src/util/config/config.cpp +++ b/src/util/config/config.cpp @@ -873,7 +873,12 @@ namespace dxvk { { R"(\\SupremeRulerUltimate\.exe$)", {{ { "d3d9.countLosableResources", "False" }, }} }, - + /* Operation Flashpoint: Red River * + * Flickering issues */ + { R"(\\RedRiver\.exe$)", {{ + { "d3d9.floatEmulation", "Strict" }, + }} }, + /**********************************************/ /* D3D12 GAMES (vkd3d-proton with dxvk dxgi) */