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window.js
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var app = require('app'); // Module to control application life.
var BrowserWindow = require('browser-window'); // Module to create native browser window.
// Report crashes to our server.
require('crash-reporter').start();
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the javascript object is GCed.
var mainWindow = null;
// Quit when all windows are closed.
app.on('window-all-closed', function() {
if (process.platform != 'darwin') {
app.quit();
}
});
function launch (args, next) {
var spawn = require('child_process').spawn;
var p = spawn(args[0], args.slice(1), {
cwd: __dirname,
stdio: 'inherit',
})
setTimeout(next, 500, p);
}
// This method will be called when Electron has done everything
// initialization and ready for creating browser windows.
app.on('ready', function() {
// Create the browser window.
launch(['script', '-q', '/dev/null', 'python', 'tower'].concat(process.argv.slice(2)), function (proc) {
proc.on('exit', function (code) {
process.exit(code);
})
mainWindow = new BrowserWindow({width: 1000, height: 800});
// and load the index.html of the app.
mainWindow.loadUrl('http://localhost:24403/');
// Open the devtools.
// mainWindow.openDevTools();
// Emitted when the window is closed.
mainWindow.on('closed', function() {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
proc.kill('SIGTERM');
mainWindow = null;
});
});
});