This repository has been archived by the owner on Mar 16, 2018. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathserver.ck
531 lines (464 loc) · 17.4 KB
/
server.ck
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
////////////////////////////////////////////////////////////
// Final Project
// Server Module
////////////////////////////////////////////////////////////
// Slork 2012
// Mayank Sanganeria, Jiffer Harriman, Hunter McCurry
////////////////////////////////////////////////////////////
//debug messages flags
0 => int debug_display;
0 => int debug_node_states;
// set number of num_nodes
Config.NUMNODES => int num_nodes;
// value of pulse
.1::second => dur T;
// send objects
OscSend xmit_to_nodes[num_nodes];
OscSend xmit_to_display;
//receive object
OscRecv receive_from_node;
Config.node_to_server_port => receive_from_node.port;
receive_from_node.listen();
//receive object for trigger
OscRecv receive_from_node_trigger;
Config.node_to_server_trigger_port => receive_from_node_trigger.port;
receive_from_node_trigger.listen();
//SCORE - define wail modes in sections
30 => int num_sections;
int wail_modes[num_sections];
for (0 => int i; i < num_sections; i++)
{
0 => wail_modes[i];
}
//which sections have wail ON ?
1 => wail_modes[8];
1 => wail_modes[9];
1 => wail_modes[10];
1 => wail_modes[11];
1 => wail_modes[13];
// Initialize targets:
for (0 => int index; index < num_nodes; index++)
{
xmit_to_nodes[index].setHost( Config.host_name(index), Config.server_to_node_port );
}
// Send display data to itself
xmit_to_display.setHost( Config.server_name(), Config.server_to_display_port );
// node states
NodeState node_states[num_nodes];
// initialize next nodes
for (0 => int i; i < num_nodes; i++) {
i => node_states[i].machine_num;
// (i+1) % num_nodes => node_states[i].next_node;
//initialize with itself
i => node_states[i].next_node;
}
//listen for requests
fun void listen_status_request()
{
// create an address in the receiver, store in new variable
receive_from_node.event( Config.osc_message_state(), Config.osc_message_state_data() ) @=> OscEvent oe_pulse;
// infinite event loop
while ( true )
{
// wait for event to arrive
oe_pulse => now;
<<<"recv msg">>>;
//need to know who requested
NodeState received_state;
received_state.receive_message(oe_pulse);
node_states[received_state.machine_num].copy_request_to_server(received_state);
// do the needful
}
}
//listen for triggers
fun void listen_status_request_trigger()
{
// create an address in the receiver, store in new variable
receive_from_node_trigger.event( Config.osc_message_state(), Config.osc_message_state_data() ) @=> OscEvent oe_pulse;
// infinite event loop
while ( true )
{
// wait for event to arrive
oe_pulse => now;
<<<"recv msg">>>;
//need to know who requested
NodeState received_state;
received_state.receive_message(oe_pulse);
node_states[received_state.machine_num].copy(received_state);
// do the needful
}
}
// Keyboard loop
// monitors keyboard input and sets bang_next_beat to equal number pressed
fun void keyboard_loop()
{
// Keyboard Setup
Hid kb;
HidMsg kb_msg;
// open keyboard (get device number from command line)
if( !kb.openKeyboard( 0 ) )
{
me.exit();
}
<<< "keyboard '" + kb.name() + "' ready", "" >>>;
while(true)
{
kb => now;
while (kb.recv(kb_msg)){
if (kb_msg.isButtonDown() )
{
<<< kb_msg.key >>>;
if (kb_msg.key == 44) //space bar
{
<<<"space bar pressed ... SLORK SILENCE!">>>;
for (0 => int i; i < num_nodes; i++)
{
-1 => node_states[i].sequence_index;
0 => node_states[i].pulses_since_banged;
}
}
else if (kb_msg.key == 229) //right shift
{
<<<"right shift pressed - kill connections">>>;
for (0 => int i; i < num_nodes; i++)
i => node_states[i].next_node;
}
else if (kb_msg.key > 29 && kb_msg.key <40) // Number 1=30 and Number 9=38
{
(kb_msg.key-29) => int numKey;
<<< "number "+numKey+" pressed" >>>;
for (0 => int i; i < num_nodes; i++)
{
numKey => node_states[i].section;
wail_modes[numKey] => node_states[i].wail_mode;
}
}
else if (kb_msg.key == 20) //q
{
11 => int numKey;
<<< "number "+numKey+" pressed" >>>;
for (0 => int i; i < num_nodes; i++)
{
numKey => node_states[i].section;
wail_modes[numKey] => node_states[i].wail_mode;
}
}
else if (kb_msg.key == 26) //w
{
12 => int numKey;
<<< "number "+numKey+" pressed" >>>;
for (0 => int i; i < num_nodes; i++)
{
numKey => node_states[i].section;
wail_modes[numKey] => node_states[i].wail_mode;
}
}
else if (kb_msg.key == 8) //e
{
13 => int numKey;
<<< "number "+numKey+" pressed" >>>;
for (0 => int i; i < num_nodes; i++)
{
numKey => node_states[i].section;
wail_modes[numKey] => node_states[i].wail_mode;
}
}
else if (kb_msg.key == 21) //r
{
14 => int numKey;
<<< "number "+numKey+" pressed" >>>;
for (0 => int i; i < num_nodes; i++)
{
numKey => node_states[i].section;
wail_modes[numKey] => node_states[i].wail_mode;
}
}
else if (kb_msg.key == 23) //t
{
15 => int numKey;
<<< "number "+numKey+" pressed" >>>;
for (0 => int i; i < num_nodes; i++)
{
numKey => node_states[i].section;
wail_modes[numKey] => node_states[i].wail_mode;
}
}
else if (kb_msg.key == 28) //y
{
16 => int numKey;
<<< "number "+numKey+" pressed" >>>;
for (0 => int i; i < num_nodes; i++)
{
numKey => node_states[i].section;
wail_modes[numKey] => node_states[i].wail_mode;
}
}
else if (kb_msg.key == 24) //u
{
17 => int numKey;
<<< "number "+numKey+" pressed" >>>;
for (0 => int i; i < num_nodes; i++)
{
numKey => node_states[i].section;
wail_modes[numKey] => node_states[i].wail_mode;
}
}
else if (kb_msg.key == 12) //i
{
18 => int numKey;
<<< "number "+numKey+" pressed" >>>;
for (0 => int i; i < num_nodes; i++)
{
numKey => node_states[i].section;
wail_modes[numKey] => node_states[i].wail_mode;
}
}
else if (kb_msg.key == 18) //o
{
19 => int numKey;
<<< "number "+numKey+" pressed" >>>;
for (0 => int i; i < num_nodes; i++)
{
numKey => node_states[i].section;
wail_modes[numKey] => node_states[i].wail_mode;
}
}
else if (kb_msg.key == 19) //p
{
20 => int numKey;
<<< "number "+numKey+" pressed" >>>;
for (0 => int i; i < num_nodes; i++)
{
numKey => node_states[i].section;
wail_modes[numKey] => node_states[i].wail_mode;
}
}
else if (kb_msg.key == 4) //a
{
21 => int numKey;
<<< "number "+numKey+" pressed" >>>;
for (0 => int i; i < num_nodes; i++)
{
numKey => node_states[i].section;
wail_modes[numKey] => node_states[i].wail_mode;
}
}
else if (kb_msg.key == 22) //s
{
22 => int numKey;
<<< "number "+numKey+" pressed" >>>;
for (0 => int i; i < num_nodes; i++)
{
numKey => node_states[i].section;
wail_modes[numKey] => node_states[i].wail_mode;
}
}
else if (kb_msg.key == 7) //d
{
23 => int numKey;
<<< "number "+numKey+" pressed" >>>;
for (0 => int i; i < num_nodes; i++)
{
numKey => node_states[i].section;
wail_modes[numKey] => node_states[i].wail_mode;
}
}
else if (kb_msg.key == 9) //f
{
24 => int numKey;
<<< "number "+numKey+" pressed" >>>;
for (0 => int i; i < num_nodes; i++)
{
numKey => node_states[i].section;
wail_modes[numKey] => node_states[i].wail_mode;
}
}
else if (kb_msg.key == 10) //g
{
25 => int numKey;
<<< "number "+numKey+" pressed" >>>;
for (0 => int i; i < num_nodes; i++)
{
numKey => node_states[i].section;
wail_modes[numKey] => node_states[i].wail_mode;
}
}
else if (kb_msg.key == 11) //h
{
26 => int numKey;
<<< "number "+numKey+" pressed" >>>;
for (0 => int i; i < num_nodes; i++)
{
numKey => node_states[i].section;
wail_modes[numKey] => node_states[i].wail_mode;
}
}
else if (kb_msg.key == 13) //j
{
27 => int numKey;
<<< "number "+numKey+" pressed" >>>;
for (0 => int i; i < num_nodes; i++)
{
numKey => node_states[i].section;
wail_modes[numKey] => node_states[i].wail_mode;
}
}
else if (kb_msg.key == 14) //k
{
28 => int numKey;
<<< "number "+numKey+" pressed" >>>;
for (0 => int i; i < num_nodes; i++)
{
numKey => node_states[i].section;
wail_modes[numKey] => node_states[i].wail_mode;
}
}
else if (kb_msg.key == 15) //l
{
29 => int numKey;
<<< "number "+numKey+" pressed" >>>;
for (0 => int i; i < num_nodes; i++)
{
numKey => node_states[i].section;
wail_modes[numKey] => node_states[i].wail_mode;
}
}
else if (kb_msg.key == 46) //+
{
Math.min(node_states[0].section + 1,num_sections) $ int => int numKey;
for (0 => int i; i < num_nodes; i++)
{
numKey => node_states[i].section;
wail_modes[numKey] => node_states[i].wail_mode;
}
}
else if (kb_msg.key == 45) //-
{
Math.max(0,node_states[0].section - 1) $ int => int numKey;
<<< "number "+numKey+" pressed" >>>;
for (0 => int i; i < num_nodes; i++)
{
numKey => node_states[i].section;
wail_modes[numKey] => node_states[i].wail_mode;
}
}
else if (kb_msg.key == 29) //z - put tempo back to default
{
0.1::second => T;
}
else if (kb_msg.key == 27) //x - decrease tempo
{
T + 0.005::second => T;
}
else if (kb_msg.key == 6) //c - increase tempo with certain max
{
if (T>0.05::second)
T - 0.005::second => T;
}
}
}
}
}
spork ~listen_status_request();
spork ~listen_status_request_trigger();
spork ~keyboard_loop();
//TODO: better way to spawn loops
//0 => node_states[0].sequence_index;
fun void update_pulses()
{
int changed_this_update[num_nodes];
for( 0 => int i; i < num_nodes; i++ )
{
if (debug_node_states)
node_states[i].print();
0 => changed_this_update[i];
node_states[i].pulses_since_banged++;
}
for( 0 => int i; i < num_nodes; i++ )
{
if (!changed_this_update[i])
{
//look for active sequences
if (node_states[i].sequence_index != -1)
{
node_states[i].sequence_index++; //advance sequence
1 => changed_this_update[i];
0 => node_states[i].pulses_since_banged;
}
if (node_states[i].sequence_index >= node_states[i].sequence_length) //if sequence over
{
-1 => node_states[i].sequence_index; //deactivate seqence
if (node_states[i].next_node!=node_states[i].machine_num) // if pointing to someone
{
0 => node_states[node_states[i].next_node].sequence_index; //activate next sequence
//send_display_transition(i, node_states[i].next_node);
1 => changed_this_update[node_states[i].next_node];
}
else if (node_states[i].wail_mode == 1) //if pointing to no one, and wail mode on, keep wailing
0 => node_states[i].sequence_index;
}
}
}
}
// infinite time loop
while( true )
{
//update pulses
update_pulses();
//send display data separated by a time lapse
T/3 => now;
send_display_playing();
T/3 => now;
send_display_connections();
T/3 => now;
send_display_pulses_since_banged();
//send data to nodes
for( 0 => int i; i < num_nodes; i++ )
{
// start the message...
xmit_to_nodes[i].startMsg( Config.osc_message_state(), Config.osc_message_state_data() );
// a message is kicked as soon as it is complete
node_states[i].send_message(xmit_to_nodes[i]);
}
}
fun void send_display_connections()
{
xmit_to_display.startMsg( Config.osc_message_server_to_display_connections(), Config.osc_message_server_to_display_connections_data() );
for( 0 => int i; i < num_nodes; i++ )
{
if (debug_display)
<<<"sending display_connections">>>;
node_states[i].next_node => xmit_to_display.addInt;
}
}
fun void send_display_playing()
{
if (debug_display)
<<<"sending display_playing">>>;
xmit_to_display.startMsg( Config.osc_message_server_to_display_playing(), Config.osc_message_server_to_display_playing_data() );
for( 0 => int i; i < num_nodes; i++ )
{
if (node_states[i].sequence_index != -1)
1 => xmit_to_display.addInt;
else
0 => xmit_to_display.addInt;
}
}
fun void send_display_transition(int node_from, int node_to)
{
if (debug_display)
<<<"sending display_transition">>>;
xmit_to_display.startMsg( Config.osc_message_server_to_display_transition(), Config.osc_message_server_to_display_transition_data() );
node_from => xmit_to_display.addInt;
node_to => xmit_to_display.addInt;
}
fun void send_display_pulses_since_banged()
{
if (debug_display)
<<<"sending display_pulses_since_banged">>>;
xmit_to_display.startMsg( Config.osc_message_server_to_display_pulses_since_banged(), Config.osc_message_server_to_display_pulses_since_banged_data() );
for( 0 => int i; i < num_nodes; i++ )
{
node_states[i].pulses_since_banged => xmit_to_display.addInt;
}
}