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Chameleon - every time the exterior changes both in the setting and adaptive exterior
Input - every time anything is used, scanner upgrade, ARS, travel to save and areas (basically when ever the commands are run or the control terminal is open and a travel is triggered)
Memory - each travel to a save location, area or back
Randomiser - even when using the button on the desktop
Telepathic - any time a command is run
For example:
A single random travel should use the input, random, materialisation and possible chameleon if adaptive is on
A travel to a save area or last would look like or an upon death
Input, materialisation, memory and possible chameleon if adaptive is on
ARS room build would use an input memory and blueprint
Circuit set to easy only one is used at random and hard would use all of them that apply nothing if disabled
The text was updated successfully, but these errors were encountered:
Describe the feature request
Circuit uses/damage should be updated for:
For example:
Circuit set to easy only one is used at random and hard would use all of them that apply nothing if disabled
The text was updated successfully, but these errors were encountered: