-
-
Notifications
You must be signed in to change notification settings - Fork 28
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Prevent landing on trees #871
Comments
The server doesn't distinguish between player placed or natural logs... the plugin would have to record every log block placement. |
Is there a way to check under leaves for the ground to land on so it can
land under the canopy
…On Tue, Jul 9, 2024, 05:01 Eccentric Devotion ***@***.***> wrote:
The server doesn't distinguish between player placed or natural logs...
the plugin would have to record every log block placement.
I personally don't find it it so bad - in my experience 75% of vanilla
spawn points are in a tree.
—
Reply to this email directly, view it on GitHub
<#871 (comment)>,
or unsubscribe
<https://github.com/notifications/unsubscribe-auth/ACOUOQUVH6YTVHSG42WCTSDZLORFVAVCNFSM6AAAAABKR33BCGVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDEMJXGA2DEOJXGY>
.
You are receiving this because you authored the thread.Message ID:
***@***.***>
|
Potentially, but the random location finding is intensive enough as it is... |
I understand I assumed it would work similar to the submarine mode where
this one would be a canopy
…On Tue, Jul 9, 2024, 05:24 Eccentric Devotion ***@***.***> wrote:
Potentially, but the random location finding is intensive enough as it
is...
—
Reply to this email directly, view it on GitHub
<#871 (comment)>,
or unsubscribe
<https://github.com/notifications/unsubscribe-auth/ACOUOQQ6JWN2HFAF24ZTJ33ZLOT4HAVCNFSM6AAAAABKR33BCGVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDEMJXGE2DANZVGM>
.
You are receiving this because you authored the thread.Message ID:
***@***.***>
|
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Describe the feature request
Can we get an option that will prevent the TARDIS from landing on leaves / non player placed logs and air blocks? There are times that it will land on a tree but only 1 of the blocks are on a single leaf while the center is floating in the air or even on the side of a cliff. This also happens a lot in The End you will randomly land out in the void.
The text was updated successfully, but these errors were encountered: