description | title | ms.date | f1_keywords | helpviewer_keywords | ms.assetid | ||
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Learn more about: export |
export (C++ COM Attribute) |
10/02/2018 |
|
|
70b3e848-fad6-4e09-8c72-be60ca72a4df |
Causes a data structure to be placed in the .idl file.
[export]
The [export]
C++ attribute causes a data structure to be placed in the .idl file and to then be available in the type library in a binary-compatible format that makes it available for use with any language.
You cannot apply the [export]
attribute to a class even if the class only has public members (the equivalent of a struct
).
If you export an unnamed enum
or struct
, it is given a name that begins with __unnamedx, where x is a sequential number.
The typedefs valid for export are base types, structs, unions, enums, or type identifiers. See typedef
for more information.
The following code shows how to use the [export]
attribute:
// cpp_attr_ref_export.cpp
// compile with: /LD
[module(name="MyLibrary")];
[export]
struct MyStruct {
int i;
};
Attribute context | Value |
---|---|
Applies to | union , typedef , enum , struct , or interface |
Repeatable | No |
Required attributes | None |
Invalid attributes | None |
For more information, see Attribute Contexts.
Compiler Attributes
Typedef, Enum, Union, and Struct Attributes