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< html lang ="en ">
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< head >
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< meta charset ="UTF-8 " />
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- < meta name ="viewport " content ="width=device-width, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0, user-scalable=no, viewport-fit=cover " />
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+ < meta
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+ name ="viewport "
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+ content ="width=device-width, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0, user-scalable=no, viewport-fit=cover "
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+ />
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< meta http-equiv ="X-UA-Compatible " content ="ie=edge " />
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< link rel ="icon " sizes ="16x16 " type ="image/png " href ="/img/icon/logo-16x16.png " />
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< link rel ="icon " sizes ="32x32 " type ="image/png " href ="/img/icon/logo-32x32.png " />
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< link rel ="icon " sizes ="96x96 " type ="image/png " href ="/img/icon/logo-96x96.png " />
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< title > enable3d • 3D extension for Phaser 3</ title >
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- < meta name ="description " content ="3D game framework on top of Three.js and Ammo.js (bullet3) which integrates perfectly with Phaser 3. " />
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+ < meta
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+ name ="description "
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+ content ="3D game framework on top of Three.js and Ammo.js (bullet3) which integrates perfectly with Phaser 3. "
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+ />
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< link rel ="stylesheet " href ="/css/style.css?ver=1.2.1 " />
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</ head >
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< body >
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< div id ="sponsor-section ">
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< span >
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Enable3d is maintained and provided for free, please consider supporting it on
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- < a href ="https://github.com/sponsors/yandeu ">
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- GitHub Sponsors
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- </ a >
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+ < a href ="https://github.com/sponsors/yandeu "> GitHub Sponsors </ a >
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❤️
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</ span >
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</ div >
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< li > < a href ="./examples/raycast-vehicle.html "> Car (Raycast Vehicle) SOON</ a > </ li >
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< li > < a href ="./examples/car-using-physics-constraints.html "> Car (Physics Constraints) NEW</ a > </ li >
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- < h3 id ="2d-elements " style ="font-style: italic; line-height: 0; padding-top: 24px; "> 2D Elements (Experimental)</ h3 >
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+ < h3 id ="2d-elements " style ="font-style: italic; line-height: 0; padding-top: 24px ">
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+ 2D Elements (Experimental)
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< p >
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These 2D elements are new and still in development.< br />
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They are rendered by three.js and< br />
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< ul >
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< li > < a href ="./examples/flat/button-spritesheet.html "> Button EXP</ a > </ li >
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< li > < a href ="./examples/flat/matter-physics.html "> 2D Physics (matter.js) EXP</ a > </ li >
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- < li > < a href ="./examples/flat/matter-physics-advanced-shapes.html "> Matter Physics (Advanced Shapes) EXP</ a > </ li >
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+ < li >
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+ < a href ="./examples/flat/matter-physics-advanced-shapes.html "> Matter Physics (Advanced Shapes) EXP</ a >
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+ </ li >
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< li > < a href ="./examples/flat/text-sprite.html "> Text Sprite EXP</ a > </ li >
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< li > < a href ="./examples/flat/texture-atlas.html "> Texture Atlas EXP</ a > </ li >
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< li > < a href ="./examples/flat/pixel-perfect.html "> Pixel Perfect EXP</ a > </ li >
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< li > < a href ="./examples/custom-setup.html "> Custom Setup</ a > </ li >
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< li > < a href ="./examples/sync-2d-to-3d.html "> Sync 2D to 3D NEW</ a > </ li >
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< li > < a href ="./examples/sync-3d-to-2d.html "> Sync 3D to 2D NEW</ a > </ li >
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- < li > < a href ="./examples/isometric-game-orthographic-camera.html "> Isometric Game / Orthographic Camera NEW</ a > </ li >
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+ < li >
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+ < a href ="./examples/isometric-game-orthographic-camera.html "> Isometric Game / Orthographic Camera NEW</ a >
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+ </ li >
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< li > < a href ="./examples/jenga-game.html "> Jenga Game</ a > </ li >
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< li > < a href ="./examples/collision-detection.html "> Collision Detection</ a > </ li >
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< li > < a href ="./examples/load-and-use-textures.html "> Load and Use Textures</ a > </ li >
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< li > < a href ="./examples/material-showcase.html "> Material Showcase</ a > </ li >
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< li > < a href ="./examples/enemy-patrols-on-platform.html "> Enemy Patrols on Platform</ a > </ li >
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< li > < a href ="./examples/constructive-solid-geometry.html "> Constructive Solid Geometry (CSG)</ a > </ li >
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- < li > < a href ="./examples/constructive-solid-geometry-physics.html "> Constructive Solid Geometry (CSG) with Physics</ a > </ li >
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- < li > < a href ="./examples/constructive-solid-geometry-physics-and-breakable.html "> Constructive Solid Geometry (CSG) with Physics & Breakable</ a > </ li >
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+ < li >
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+ < a href ="./examples/constructive-solid-geometry-physics.html "
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+ > Constructive Solid Geometry (CSG) with Physics</ a
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+ >
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+ </ li >
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+ < li >
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+ < a href ="./examples/constructive-solid-geometry-physics-and-breakable.html "
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+ > Constructive Solid Geometry (CSG) with Physics & Breakable</ a
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+ >
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+ </ li >
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< li > < a href ="./examples/debug-bodies.html "> Debug Bodies</ a > </ li >
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< li > < a href ="./examples/dash-and-blast-prototype.html "> Dash and Blast Prototype</ a > </ li >
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< li > < a href ="./examples/kinematic-body-orbiting-around-sun.html "> Kinematic Body Orbiting around Sun</ a > </ li >
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< li > < a href ="./examples/create-3d-geometry-from-2d-path.html "> Create 3D Geometry from 2D Path</ a > </ li >
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< li > < a href ="./examples/create-3d-geometry-from-svg-file.html "> Create 3D Geometry from SVG file</ a > </ li >
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- < li > < a href ="./examples/create-3d-geometry-from-png-file.html "> Create 3D Geometry from PNG file (heightmap)</ a > </ li >
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+ < li >
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+ < a href ="./examples/create-3d-geometry-from-png-file.html "> Create 3D Geometry from PNG file (heightmap)</ a >
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+ </ li >
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< li > < a href ="./examples/camera-lerping-and-player-controls.html "> Camera Lerping and Player Controls</ a > </ li >
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< li > < a href ="./examples/3rd-person-camera.html "> 3rd Person Camera</ a > </ li >
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< li > < a href ="./examples/virtual-reality-phaser.html "> Virtual Reality (with Phaser)</ a > </ li >
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< li > < a href ="./examples/first-person-shooter.html "> First Person Shooter</ a > </ li >
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< li > < a href ="./examples/first-phaser-game-3d-version.html "> First Phaser Game (3d version)</ a > </ li >
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< li > < a href ="./examples/wrecking-ball-with-metal-chain.html "> Wrecking Ball with Metal Chain</ a > </ li >
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+ < a href ="./examples/adjust-gamma-factor-and-shadows.html "> Adjust GammaFactor and Shadows at Runtime</ a >
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+ </ li >
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< li > < a href ="./examples/texture-cube.html "> Texture Cube</ a > </ li >
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< li > < a href ="./examples/change-material-of-3d-model.html "> Change Material of 3d Model</ a > </ li >
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< li > < a href ="./examples/compare-physics-body-shapes.html "> Compare Physics Body Shapes</ a > </ li >
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< li > < a href ="./examples/tween-manager.html "> Tween Manager</ a > </ li >
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< li > < a href ="./examples/switch-camera-between-2d-and-3d.html "> Switch Camera between 2d and 3d</ a > </ li >
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+ < a href ="./examples/create-and-destroy-objects-and-physics.html "> Create and Destroy Objects and Physics</ a >
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+ </ li >
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</ ul >
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</ div >
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< script >
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</ script >
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</ section >
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< footer >
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- < a href ="https://github.com/enable3d/enable3d#readme ">
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- github.com/enable3d/enable3d
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- </ a >
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- < div style ="margin-top:16px; ">
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+ < a href ="https://github.com/enable3d/enable3d#readme "> github.com/enable3d/enable3d </ a >
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+ < div style ="margin-top: 16px ">
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< a
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class ="github-button "
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href ="https://github.com/yandeu "
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