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Hello, I work on porting an old Unity project to Godot. This project let the user to script in Scratch and run the code at runtime. Is this doable with Block Coding ? |
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Hi @BrokAnkle. I'm working on #380 that will allow running the blocks inside the game. But watching the video you posted, this might not be what you want. This is not a Scratch-to-Godot bridge. See https://github.com/endlessm/godot-block-coding/blob/main/docs/PEDAGOGY.md#a-layer-on-top-of-godot that explains how this differs from Scratch. |
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Hi @BrokAnkle. I'm working on #380 that will allow running the blocks inside the game. But watching the video you posted, this might not be what you want. This is not a Scratch-to-Godot bridge. See https://github.com/endlessm/godot-block-coding/blob/main/docs/PEDAGOGY.md#a-layer-on-top-of-godot that explains how this differs from Scratch.