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AC2 error when convert Fire_Font_Descriptor to fnt #6
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Does that file come from ps, xbox or... ? |
it's PC, the tool is AnvilToolKit. i don't know why it's different. |
okay, thanks, this problem is solved. |
hi, i want to convert Fire_Font_Descriptor to .fnt, but it's comes with this error:
[Unhandled exception. System.IO.EndOfStreamException: Attempted to read past the end of the stream.
at Gibbed.IO.SmallWorkBuffer.ReadBytes(Stream stream, Int32 count) in D:\a\FFDConverter\FFDConverter\FFDConverter\Gibbed.IO\SmallWorkBuffer.cs:line 55
at FFDConverter.FFDFormat.ReadTable1FFD(FileStream input, general& infoFFD) in D:\a\FFDConverter\FFDConverter\FFDConverter\FFD\FFDFormat.cs:line 240
at FFDConverter.FFDFormat.Load(String inputFFD, Config& config) in D:\a\FFDConverter\FFDConverter\FFDConverter\FFD\FFDFormat.cs:line 42
at FFDConverter.FFDFunction.ConvertFFDtoFNT(String inputFFD, String outputFNT, String versionGame) in D:\a\FFDConverter\FFDConverter\FFDConverter\FFD\FFDFunction.cs:line 39
at FFDConverter.Program.Main(String[] args) in D:\a\FFDConverter\FFDConverter\FFDConverter\Program.cs:line 151]
what should i do? what is the problem?
it's for AC2
Originally posted by @Mstr-Samuel in #2 (comment)
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