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Fix static onEnter behaviour of achievement progress
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Core.lua

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@@ -2630,7 +2630,7 @@ function LoremasterPlugin:OnEnter(mapID, coord)
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local continentMapInfo = LocalMapUtils:GetMapInfo(mapID)
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local fakePin = {
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mapID = mapID,
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achievementInfo = node.achievementInfo,
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achievementInfo = ZoneStoryUtils:GetAchievementInfo(node.achievementInfo.achievementID),
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pinTemplate = LocalUtils.HandyNotesPinTemplate,
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isOnContinent = continentMapInfo.mapType <= Enum.UIMapType.Continent,
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}

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