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song.h
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#ifndef SONG_H
#define SONG_H
#define NUM_SONGS 12
extern void* const code songBook[NUM_SONGS];
//TAPISSERIE EN FER FORGE ~60 BPM... 6/8 tres riche
extern RIFF_T const code TeFFSong[];
//vexations
extern RIFF_T const code vexations[];
//constantly falling, spaced out silence
extern RIFF_T const code shepStatSong[];
//version of omes
extern RIFF_T const code busySong[];
//Station beats and simple melody
extern RIFF_T const code statSong[];
//heavy Beats!!! N0T!!!
//extern RIFF_T const const code beatSong[];
//Our body
extern RIFF_T const code bodySong[];
//just a riff right now
extern RIFF_T const code peaceSong[];
//droneStrike
//omes
//whole tone scale
extern RIFF_T const code wholeToneSong[];
//minor
extern RIFF_T const code minorSong[];
//silence
extern RIFF_T const code silentSong[];
//driving me backwards!!!!!
extern RIFF_T const code dmbSong[];
//HAPPY
extern RIFF_T const code happySong[];
//extern RIFF_T const code testS1[2];
//#define TEST_SS1 6+1
//extern RIFF_T const code testS1[TEST_SS1];
//
//#define TEST_SS2 6+1
//extern RIFF_T const code testS2[TEST_SS2];
//
//extern RIFF_T const code testSCo1[7];
//
//extern RIFF_T const code testSCo2[3];
#endif