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index.js
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// Require the necessary discord.js classes
const fs = require("node:fs"); //file system module for intereacting with files
const path = require("node:path"); //path module for working with directory paths
const {
Client,
Collection,
GatewayIntentBits,
Partials,
} = require("discord.js");
const { config } = require("dotenv");
const { Channel } = require("node:diagnostics_channel");
config(); // Load environment variables from .env file
// Create a new client instance
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.MessageContent,
GatewayIntentBits.GuildMembers,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.DirectMessages,
],
partials: [Partials.Channel, Partials.Message],
});
client.commands = new Collection(); // accessing commands from other files; stores and retrieve commands for execution.
const foldersPath = path.join(__dirname, "commands"); // path to commands folder;
const commandFolders = fs.readdirSync(foldersPath); // read all contents of current path; adds all subfolder names into array
for (const folder of commandFolders) {
// loop through array of subfolder names inside the commands folder
const commandsPath = path.join(foldersPath, folder); // create path for current subfolder
const commandFiles = fs
.readdirSync(commandsPath)
.filter((file) => file.endsWith(".js")); // read contents inside .js files; adds file names into array
for (const file of commandFiles) {
// add all commands into the clien.commands Collection
const filePath = path.join(commandsPath, file);
const command = require(filePath);
// Set a new item in the Collection with the key as the command name and the value as the exported module
if ("data" in command && "execute" in command) {
client.commands.set(command.data.name, command);
} else {
console.log(
`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`
);
}
}
}
// Retrieve all event files from the events folder.
// Similar to above,read the files and load each one individually.
// The Client class extends the node EventEmitter class to allow the use of the on and once methods to register event listeners.
const eventsPath = path.join(__dirname, "events");
const eventFiles = fs
.readdirSync(eventsPath)
.filter((file) => file.endsWith(".js"));
for (const file of eventFiles) {
const filePath = path.join(eventsPath, file);
const event = require(filePath);
if (event.once) {
client.once(event.name, (...args) => event.execute(...args));
} else {
client.on(event.name, (...args) => event.execute(...args));
}
}
// Log in to Discord with your client's token from the environment variable
client.login(process.env.DISCORD_TOKEN);