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State of the altona_wz4 GLES2 renderer? #96

@kungfooman

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@kungfooman

Hi, I would like to test the GLES2 renderer, but it seems to be quite outdated or so. Does anybody know how to get it to work? I run into problems like this:

werkkzeug4_gles2_tbind

Or this:

werkkzeug4_gles2_shadercreator

I tried to make some sense out of the errors, but I don't know what to do with them. It looks to me that there are only HLSL shaders generated, so the C++ code must be rewritten for GLSL?

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