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[anotherworld] vertical scrolling implementation is wrong #2

@felipesanches

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@felipesanches

Vertical scrolling is implemented via an attribute to the copyPage video command.

It is used for shaking the screen (conveying the sense of an earthquake) in the first level of the game. In that level, the current implementation seems to work properly.

It is also used on the elevator scene. But in that scene I get the impression that the scrolling is reversed (scrolling in the wrong direction). I must observe, though, that this may not actually be a scrolling issue, as the background rendering seems corrupted upon first screen loading even before triggering vertical scrolls by going up & down in the elevator. So this may be a side-effect of some other screen rendering issue, instead.

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